Dungeon Crawl Stone Soup version 0.20-a0-1074-g6a0a8e1 (webtiles) character file. 0 MajorBinkx the Skirmisher (level 1, 18/18 HPs) Began as a Formicid Abyssal Knight on Apr 30, 2017. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:02:30 (138 turns). MajorBinkx the Skirmisher (Formicid Abyssal Knight) Turns: 138, Time: 00:02:30 Health: 18/18 AC: 4 Str: 16 XL: 1 Next: 0% Magic: 1/2 EV: 16 Int: 11 God: Lugonu [......] Gold: 26 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis + h - staff of energy rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... e - +0 pair of boots Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: agile A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 26 gold pieces. Inventory: Hand Weapons a - a +1 hand axe g - a +0 rapier i - a +0 blowgun Missiles f - 2 throwing nets (quivered) Armour b - a +0 leather armour (worn) e - a +0 pair of boots (worn) Magical Staves h - an uncursed staff of energy (weapon) Wands j - a wand of confusion (24/48) Comestibles c - a bread ration Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You retract your mandibles. Found 7 sling bullets. Found a leather armour and 26 gold pieces. You now have 26 gold pieces. Found a long sword. A small abomination comes into view. Found 20 gold pieces. The raiju barks! You fail to use your ability. Unknown command. You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. You start putting on your armour. You continue putting on your pair of boots. x4 You finish putting on your +0 pair of boots. h - an uncursed staff of energy (weapon) It was a potion of agility. You feel agile all of a sudden. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### #...# #...# #.@.# #...# +...# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | MajorBinkx the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 21 | Abyss:2 | Found an iron altar of Okawaru. 121 | Abyss:3 | Noticed a small abomination 127 | Abyss:3 | Noticed a raiju 130 | D:1 | Escaped the Abyss 138 | D:1 | Quit the game Vault maps used: D:1: scummos_arrival_gate Abyss:1: minivault_25 Abyss:2: evilmike_abyss_exit_4 Abyss:3: evilmike_abyss_exit_13 Action || total -------------------------++------- Invok: Depart the Abyss || 1 Abil: Dig || 2 Use: Potion || 1