Dungeon Crawl Stone Soup version 0.23-a0-577-g2b1de94 (webtiles) character file. 4 MagicManICT the Conjurer (level 1, 0/14 HPs) Began as a Draconian Conjurer on Dec 14, 2018. Slain by a kobold (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (40 turns). MagicManICT the Conjurer (Draconian Conjurer) Turns: 40, Time: 00:00:42 Health: 0/14 AC: 4 Str: 10 XL: 1 Next: 58% Magic: 0/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Comestibles b - a ration Skills: + Level 1.7 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 6% 2 ###.... Dazzling Spray Conj/Hex #..... 28% 3 ###.... Iskenderun's Mystic Bla Conj ##...... 38% 4 #####.. Force Lance Conj/Tloc #....... 67% 4 #####.. Fulminant Prism Conj/Hex #......... 67% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The jackal barely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! You aren't carrying any potions. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the kobold. The kobold is severely wounded. The kobold barely misses you. You barely miss the kobold. The kobold is moderately wounded. The kobold misses you. You closely miss the kobold. The kobold hits you. You die... ........# ......... #.....)# K #......## #.. ##...h...##.... #......h....... #.............. ###.#♣♣.♣♣♣♣♣#. #....gK@.# #..#''#†.# ####..#### ♣D♣.<♣S♣ ♣♣♣..♣♣♣ #### You could see an anaconda, a goblin and a kobold. Vanquished Creatures 3 jackals (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MagicManICT the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 3 | D:1 | Noticed a seven-headed hydra 12 | D:1 | Noticed an anaconda 40 | D:1 | Slain by a kobold Vault maps used: D:1: sevenhm_arrival_forest_fort_small_2, chequers_serial_rivers_marsh, minmay_misc_feat_plants, grunt_decor_clamped Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.1 Action || total -------------------------++------- Melee: Unarmed || 25 Tailslap || 2 Cast: Magic Dart || 5 Armor: Skin || 6 Dodge: Dodged || 25 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------