Dungeon Crawl Stone Soup version 0.25.0-10-g039870e (webtiles) character file. Game seed: 17481417331126856047 0 Magic41 the Skirmisher (level 1, 18/18 HPs) Began as a Minotaur Wanderer on June 22, 2020. Quit the game on level 2 of the Dungeon. The game lasted 00:00:37 (28 turns). Magic41 the Skirmisher (Minotaur Wanderer) Turns: 28, Time: 00:00:38 Health: 18/18 AC: 2 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: retaliatory headbutt, horns 2 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles b - a curare-tipped dart (quivered) Armour e - a +0 robe (worn) Scrolls c - a scroll of remove curse {unknown} Potions d - a potion of stabbing {unknown} Comestibles f - a ration Skills: + Level 2.4 Fighting Level 1.2 Staves + Level 2.0 Throwing + Level 1.3 Spellcasting Level 2.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Foxfire Conj/Fire #... 24% 1 ##..... Apportation Tloc #..... 36% 1 ##..... Inner Flame Hex/Fire #....... 58% 3 ####... Teleport Other Tloc #....... 75% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Message History Welcome, Magic41 the Minotaur Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a spear and 18 stones. Found a staircase leading out of the dungeon. You begin with the following items: a +2 dagger, a curare-tipped dart, a +0 robe, a ration; and the following spells available to memorise: Foxfire, Apportation, Inner Flame, Teleport Other. You open the door. There is an open door here. Found a ring mail. You see here a spear. You open the door. There is an open door here. c - a scroll labeled UXTIXA PADUOF You see here a ring mail. d - an amethyst potion You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. Found 17 gold pieces. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . .## ..## #.. #.. #.# #.##.##.. #@....... #........ ......... #.#$...... .. ....... #.# ....... ## ....... ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magic41 the Minotaur Wanderer began the quest for the Orb. 0 | D:1 | Magic41 set off with the following items: a +2 dagger, a | curare-tipped dart, a +0 robe, a ration; and the following | spells available to memorise: Foxfire, Apportation, Inner | Flame, Teleport Other 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 27 | D:1 | You fall into a shaft and drop 1 floor! 28 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_ring, minmay_hexomino_r4 D:2: layout_rooms, bloody_makhleb