Dungeon Sprint DCSS version 0.18-a0-1346-g721e183 (webtiles) character file. 13 Magatonman the Magician (level 2, -1/15 HPs) Began as a Deep Elf Fire Elementalist on Feb 16, 2016. Slain by a crimson imp (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:17 (137 turns). Magatonman the Magician (Deep Elf Fire Elementalist) Turns: 137, Time: 00:01:17 Health: -1/15 AC: 2 Str: 5 XL: 2 Next: 24% Magic: 8/10 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 1 memorised, 10 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 Comestibles c - a bread ration Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.3 Spellcasting + Level 2.5 Conjurations + Level 4.1 Fire Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ###.. 3% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You feel less exhausted. The crimson imp closely misses you. You hit the crimson imp but do no damage. The crimson imp is lightly wounded. The crimson imp blinks! Items here: ))) †† a dagger; a club; a dagger; a goblin corpse; a rat corpse d - a dagger Wield which item (- for none, * to show all)? (? for menu, Esc to quit) d - a +0 dagger (weapon) The crimson imp blinks! There is an open door to the Dungeon here. The crimson imp blinks! You hit the crimson imp but do no damage. The crimson imp blinks! The crimson imp blinks! You hit the crimson imp but do no damage. The crimson imp completely misses you. You barely miss the crimson imp. The crimson imp hits you. You die... ▓.▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓)▓ ▓5▓ ▓@▓ ▓.▓ ▓.▓ ▓<▓ ▓▓▓ You could see a crimson imp. Vanquished Creatures A worm (D) A giant gecko (D) 2 goblins (D) A hobgoblin (D) A kobold (D) 2 giant newts (D) A rat (D) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Magatonman the Deep Elf Fire Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 5 | D | Reached skill level 4 in Spellcasting 8 | D | Reached skill level 5 in Spellcasting 83 | D | Noticed a crimson imp 85 | D | Reached XP level 2. HP: 15/15 MP: 10/10 137 | D | Slain by a crimson imp Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 27 Dagger || 3 Cast: Flame Tongue || 12 Use: Potion || 2