Dungeon Sprint DCSS version 0.17.1-1-g73c8601 (webtiles) character file. 4 Magatonman the Skirmisher (level 1, 0/19 HPs) Began as a Ghoul Fighter on Jan 27, 2016. Splashed by a jelly's acid (9 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:11 (22 turns). Magatonman the Skirmisher (Ghoul Fighter) Turns: 22, Time: 00:00:11 Health: 0/19 AC: 2 Str: 19 XL: 1 Next: 60% Magic: 0/0 EV: 7 Int: 3 God: Gold: 0 SH: 8 Dex: 8 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Clarity . a - +0 scale mail rNeg + + + SustAt . b - +0 shield rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: corroded equipment, very slightly contaminated, rotting, hasted, very quick, not resistant to hostile enchantments, extremely unstealthy A: rotting body, claws 1, carnivore 3, cold resistance 1, negative energy resistance 3, slow regeneration 1, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 scale mail (worn) b - a +0 shield (worn) Scrolls j - a scroll of blinking Potions c - a potion of might e - a potion of curing f - a potion of heal wounds h - 2 potions of magic i - a potion of berserk rage Comestibles d - a meat ration Skills: + Level 3.6 Fighting + Level 3.1 Armour + Level 3.0 Shields + Level 2.7 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. You are immune to negative energy. You regenerate slowly when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You open the door. An adder, a jelly, a worker ant, a crimson imp and a zombie come into view. The jelly quivers. The crimson imp shouts! The crimson imp blinks! Drink which item? (? for menu, Esc to quit) You feel yourself speed up. The crimson imp blinks! The jelly barely misses you. You are very lightly contaminated with residual magic. You claw the jelly! Your claws burn! The jelly is moderately wounded. You scratch the jelly. Your claws burn! The jelly is heavily wounded. The worker ant waves its antennae. The jelly hits you but does no damage. You scratch the jelly. Your claws burn! The jelly is severely wounded. The jelly hits you. You are splashed with acid! The acid corrodes you! The acid burns! You die... ▓.▓ ▓.▓ ▓.▓ ▓'▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓J▓ ▓S▓ ▓Z▓ ▓5▓ ▓a▓ ▓.▓ ▓+▓ You could see a jelly, a worker ant, a crimson imp, an adder and an adder zombie. Vanquished Creatures 2 kobolds (D) A bat (D) 2 giant newts (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Magatonman the Ghoul Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 18 | D | Noticed a jelly 18 | D | Noticed a crimson imp 18 | D | Noticed a worker ant 22 | D | Splashed by a jelly's acid Action || total -------------------------++------- Melee: Unarmed || 10 Use: Potion || 1