Dungeon Sprint DCSS version 0.17.1-1-g73c8601 (webtiles) character file. 25 Magatonman the Shield-Bearer (level 2, 2/24 HPs) Began as a Demonspawn Fighter on Jan 23, 2016. Got out of the dungeon alive. The game lasted 00:00:37 (104 turns). Magatonman the Shield-Bearer (Demonspawn Fighter) Turns: 104, Time: 00:00:37 Health: 2/24 AC: 6 Str: 16 XL: 2 Next: 86% Magic: 2/2 EV: 7 Int: 9 God: Gold: 0 SH: 9 Dex: 12 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 long sword rCold . . . Clarity . b - +0 scale mail rNeg . . . SustAt . c - +0 shield rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: antennae 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic Comestibles e - a bread ration Skills: - Level 3.0 Fighting + Level 4.0 Long Blades - Level 2.6 Armour + Level 4.6 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Kikubaaqudgha Makhleb Okawaru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History The crimson imp is severely wounded. The crimson imp barely misses you. You block the crimson imp's attack. You closely miss the crimson imp. The crimson imp is heavily wounded. You block the crimson imp's attack. You closely miss the crimson imp. The crimson imp is heavily wounded. The crimson imp hits you. * * * LOW HITPOINT WARNING * * * You hit the crimson imp. The crimson imp is heavily wounded. The crimson imp blinks! There is an open door to the Dungeon, spattered with blood here. Items here: )) ††† a short sword; a club; a hobgoblin corpse; a kobold corpse a giant cockroach corpse The crimson imp blinks! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓5▓ ▓.▓ ▓@▓ ▓▓▓ You could see a crimson imp. Vanquished Creatures An adder (D) A shadow imp (D) An adder skeleton (D) A giant cockroach (D) A hobgoblin (D) 2 kobolds (D) A giant cockroach zombie (D) A rat (D) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Magatonman the Demonspawn Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 28 | D | Noticed a crimson imp 30 | D | Gained mutation: You have a pair of small antennae on your head. [demonic ancestry] 30 | D | Reached XP level 2. HP: 24/24 MP: 2/2 33 | D | Reached skill level 4 in Shields 49 | D | Found a glowing silver altar of Zin. 49 | D | Found a glowing golden altar of the Shining One. 49 | D | Found an ancient bone altar of Kikubaaqudgha. 49 | D | Found a basalt altar of Yredelemnul. 49 | D | Found a shimmering altar of Xom. 49 | D | Found a radiant altar of Vehumet. 50 | D | Found an iron altar of Okawaru. 51 | D | Found a burning altar of Makhleb. 52 | D | Found a deep blue altar of Sif Muna. 53 | D | Found a bloodstained altar of Trog. 95 | D | HP: 1/24 [crimson imp (3)] 104 | D | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Long sword || 59 Use: Potion || 1