Dungeon Sprint DCSS version 0.17.0-26-gececa24 (webtiles) character file. 0 Magatonman the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on Nov 19, 2015. Got out of the dungeon alive. The game lasted 00:00:26 (18 turns). Magatonman the Conjurer (Deep Elf Conjurer) Turns: 18, Time: 00:00:26 Health: 10/10 AC: 13 Str: 5 XL: 1 Next: 0% Magic: 6/6 EV: 5 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 1 memorised, 5 levels left rFire + + . SeeInvis . (no weapon) rCold x . . Clarity . j - +5 fire dragon armour rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no striking features a: no special abilities You escaped. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe j - a +5 fire dragon armour (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles c - a bread ration Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting - Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 95% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Vehumet Xom Yredelemnul Zin The Shining One Message History Press ? for a list of commands and other information. Found eighteen items. Found eleven altars. Found a staircase leading out of the dungeon. Items here: [[[[[[[ j - a +5 fire dragon armour Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 robe. You continue taking off your +0 robe. x3 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your +5 fire dragon armour. x5 You finish putting on your +5 fire dragon armour. Found four altars. Things that are here: a +3 large shield; a +3 shield; a +3 buckler Found a deep blue altar of Sif Muna. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ▓_8_8_88©88_8_ ▓8.........)).. ▓_..))......... ▓8..))......... ▓_..().....}... ▓8...)..%..=... ▓_......?..|... ▓8...[..!../... ▓_...[.@....... ▓8............. ▓_8_8_8_8_8_8_8 ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Magatonman the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 13 | D | Found an iron altar of Okawaru. 13 | D | Found a radiant altar of Vehumet. 13 | D | Found a shimmering altar of Xom. 13 | D | Found a burning altar of Makhleb. 15 | D | Found a deep blue altar of Sif Muna. 18 | D | Got out of the dungeon alive.