Dungeon Sprint DCSS version 0.18-a0-80-g0c48b46 (webtiles) character file. 42 Magatonman the Poker (level 3, 0/27 HPs) Began as a Merfolk Gladiator on Nov 12, 2015. Slain by an orc ... wielding a +0 trident (9 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:58 (135 turns). Magatonman the Poker (Merfolk Gladiator) Turns: 135, Time: 00:00:58 Health: 0/27 AC: 4 Str: 16 XL: 3 Next: 56% Magic: 3/3 EV: 15 Int: 7 God: Gold: 0 SH: 0 Dex: 13 (14) Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt . (no shield) rPois . Gourm . c - +0 helmet rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles e - a bread ration Skills: - Level 2.1 Fighting + Level 7.6 Polearms - Level 2.0 Throwing - Level 1.0 Armour + Level 7.5 Dodging You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History The crimson imp barely misses you. You hit the crimson imp but do no damage. The orc misses you. The crimson imp misses you. You hit the crimson imp but do no damage. The crimson imp grins evilly. The crimson imp misses you. The orc closely misses you. You barely miss the crimson imp. The crimson imp misses you. You barely miss the crimson imp. The orc misses you. You hit the crimson imp but do no damage. The crimson imp hits you but does no damage. You hit the crimson imp. The crimson imp is lightly wounded. The crimson imp barely misses you. The orc barely misses you. You completely miss the crimson imp. The crimson imp hits you but does no damage. You miss the crimson imp. The orc barely misses you. The crimson imp hits you but does no damage. You miss the crimson imp. The crimson imp completely misses you. The orc hits you from afar with a trident! You die... ▓+▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓o▓ ▓5▓ ▓@▓ ▓.▓ ▓.▓ ▓†▓ ▓†▓ ▓'▓ ▓.▓ ▓.▓ ▓.▓ You could see a crimson imp and an orc. Vanquished Creatures A quasit (D) An adder skeleton (D) An orc (D) A ball python (D) 3 bats (D) A rat (D) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Magatonman the Merfolk Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 12 | D | Reached skill level 5 in Polearms 21 | D | Reached skill level 5 in Dodging 104 | D | Noticed a crimson imp 104 | D | Noticed a quasit 109 | D | Reached skill level 6 in Polearms 109 | D | Reached XP level 2. HP: 22/22 MP: 2/2 124 | D | Reached skill level 7 in Polearms 124 | D | Reached skill level 1 in Armour 124 | D | Reached XP level 3. HP: 8/27 MP: 3/3 135 | D | Slain by an orc Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Trident || 46