Dungeon Crawl Stone Soup version 0.23-a0-446-g036aa52 (webtiles) character file. 23 Maelson the Skirmisher (level 3, -2/39 HPs) Began as an Ogre Hunter on Nov 18, 2018. Slain by a kobold (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:11 (1203 turns). Maelson the Skirmisher (Ogre Hunter) Turns: 1203, Time: 00:02:12 Health: -2/39 AC: 3 Str: 16 XL: 3 Next: 0% Magic: 3/3 EV: 10 Int: 12 God: Gold: 36 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis . p - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 short sword p - a +0 club (weapon) Missiles d - a throwing net {=f} k - 10 stones (quivered) Armour b - a +0 robe (worn) n - a scarf of cloud immunity Jewellery i - a cursed ring of attention {unknown} Scrolls e - 3 scrolls of blinking {unknown} g - a scroll of teleportation {unknown} j - a scroll of identify {unknown} r - a scroll of amnesia {unknown} Potions h - a potion of lignification {unknown} l - a potion of flight {unknown} m - a potion of might {unknown} o - a potion of degeneration {unknown} q - a potion of heal wounds {unknown} Comestibles f - 2 rations Skills: + Level 4.1 Fighting * Level 1.0 Maces & Flails - Level 4.0 Throwing - Level 1.7 Dodging - Level 0.6 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History There is a stone staircase leading down, spattered with blood here. You take 3 damage, and have 11/32 hp. Okay, then. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you but does no damage. The worm closely misses you. The jackal barely misses you. The kobold hits you but does no damage. The jackal completely misses you. You climb downwards. There is a stone staircase leading up, spattered with blood here. The jackal completely misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 9/32 hp. The jackal bites you but does no damage. x2 The jackal barely misses you. You closely miss the kobold. The kobold barely misses you. The jackal closely misses you. The jackal barely misses you. The kobold hits you but does no damage. The jackal bites you but does no damage. The jackal misses you. The jackal bites you but does no damage. The kobold closely misses you. The kobold closely misses you. You see here a scroll labeled NYGESHR REVUUPO. The ooze jiggles. The kobold barely misses you. There is a stone staircase leading up, spattered with blood here. The jackal closely misses you. The kobold closely misses you. You climb upwards. There is a stone staircase leading down, spattered with blood here. The kobold closely misses you. You see here a jackal skeleton. The jackal misses you. Aim: a jackal You throw a large rock. The large rock hits the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 8/32 hp. Aim: a jackal (heavily wounded) You throw a large rock. The large rock closely misses the jackal. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. Aim: a jackal (heavily wounded) You throw a large rock. The large rock closely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 1 damage, and have 7/32 hp. Aim: a jackal (heavily wounded) You throw a large rock. The large rock barely misses the jackal. The jackal stops to sniff the ground. The jackal closely misses you. x2; The jackal barely misses you. Aim: a jackal (moderately wounded) You throw a large rock. The large rock closely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 3 damage, and have 4/32 hp. You don't have any such object. You don't have any such object. That's the wrong kind of item! (Use * to select it.) You don't have any such object. Okay, then. Aim: a jackal (moderately wounded) You throw a throwing net {=f}. The throwing net {=f} hits the jackal. The jackal is caught in the net! The jackal struggles against the net. You hit the jackal. The jackal struggles against the net. x2 You barely miss the jackal. The jackal struggles against the net. The net rips apart, and the jackal comes free! The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you but does no damage. x2 You closely miss the jackal. The jackal closely misses you. You hit the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You take 2 damage, and have 3/32 hp. You hit the jackal. You kill the jackal! Your Maces & Flails skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. You feel stronger. MP restored: 3 You closely miss the kobold. The kobold closely misses you. You hit the kobold but do no damage. The kobold hits you. * * * LOW HITPOINT WARNING * * * The kobold closely misses you. You take 3 damage, and have 1/39 hp. Unknown command. You hit the kobold but do no damage. The kobold hits you. You die... ###..###......# #.... #...##......# #.##. #.#.##......# #.##. ##.#.####.######.##. #..#..###.###....... #.###.......#.##.#.. ### #.# #..##.#.#.##.... ..# #.###†.##...#.#..... ..# #..@K>...#..#.#.##.# ..#################...#..#.#.##.# ..)).........# #......#......# >.##########.### ##.........#### ..# #......# ##..####### ..# ####.##.#.# #...# ### #.......#.# #...# #.##.#..#.# #...# #.##....#.# #...# # You could see a kobold. Vanquished Creatures A dart slug (D:1) 4 giant cockroaches (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds (D:1) A ball python (D:1) 2 bats (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Maelson the Ogre Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 18 | D:1 | Reached skill level 3 in Fighting 235 | D:1 | Reached XP level 2. HP: 26/31 MP: 2/2 506 | D:1 | Reached skill level 4 in Fighting 629 | D:1 | HP: 8/32 [hobgoblin/+0 club (2)] 1189 | D:1 | HP: 8/32 [jackal (2)] 1199 | D:1 | HP: 3/32 [jackal (2)] 1200 | D:1 | Reached skill level 1 in Maces & Flails 1200 | D:1 | Reached XP level 3. HP: 4/39 MP: 3/3 1202 | D:1 | HP: 1/39 [kobold (3)] 1203 | D:1 | Slain by a kobold Vault maps used: D:1: moated_graveyard_arrival D:2: marbit_many_paths Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 4 | 4.1 Maces & Flails | 1 | 1.0 Throwing | | 4.0 Dodging | | 1.7 Stealth | | 0.6 Action || total -------------------------++------- Melee: Short sword || 31 Club || 45 Throw: Large rock || 5 Stone || 2 Throwing net || 1 Eat: Chunk || 1 Armor: Robe || 40 Dodge: Dodged || 82 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 34 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 34 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: moated_graveyard_arrival D:2: marbit_many_paths Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.9 | 20.2 | 60.4 | 578.0 Dungeon | 100.0 | 100.0 | 3.9 | 20.2 | 60.4 | 578.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 +-------+-------+-------+-------+-------+----------------------