Dungeon Crawl Stone Soup version 0.23-a0-419-g0174fd8 (webtiles) character file. 30 Maelson the Vexing (level 3, 0/49 HPs) Began as an Ogre Arcane Marksman on Nov 12, 2018. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:45 (1589 turns). Maelson the Vexing (Ogre Arcane Marksman) Turns: 1589, Time: 00:03:46 Health: 0/49 AC: 21 Str: 14 XL: 3 Next: 20% Magic: 3/5 EV: 1 Int: 20 God: Gold: 52 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis . h - +0 club rCold . . . Gourm . (no shield) rNeg + + + Faith . (armour currently unavailable) rPois + Spirit . (helmet currently unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.16/turn (no ring) MPRegen 0.09/turn (no ring) @: brilliant, lethally poisoned (0 -> -11), tree-form A: large, unfitting armour a: no special abilities You were on level 2 of the Dungeon. You were hungry. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons e - a +0 hunting sling h - a +0 club (weapon) Missiles b - 11 poisoned needles c - a large rock d - 2 throwing nets {=f} g - 74 stones (quivered) Armour a - a +0 robe (melded) Scrolls j - a scroll of fog {unknown} k - a scroll of identify {unknown} Potions l - a potion of magic Comestibles f - 4 rations Skills: - Level 1.3 Fighting + Level 0.7 Maces & Flails * Level 2.7 Throwing - Level 1.7 Dodging + Level 1.8 Spellcasting + Level 3.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger s - Slow Hex ####.... 1% 2 ###.... v - Corona Hex ####... 1% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Inner Flame Hex/Fire ###..... 3% 3 ###.... Portal Projectile Hex/Tloc ###... 3% 3 ###.... Cause Fear Hex ####...... 5% 4 #####.. Leda's Liquefaction Hex/Erth ###....... 10% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. ((You have tough skin. (AC +1))) Message History A goblin is nearby! The goblin shouts! You hit the goblin. The goblin closely misses you. You hit the goblin. You kill the goblin! Your Hexes skill increases to level 3! You see here a goblin corpse. You butcher the goblin corpse. n - a chunk of flesh You see here a goblin skeleton. Eating a chunk of flesh. You eat the chunk of flesh. Memorise Slow, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 's'. An adder comes into view. The adder hisses angrily. Aim: an adder (chance to defeat MR: 54%) The adder seems to slow down. You now have 3/5 mp. You barely miss the adder. The adder bites you. You take 1 damage, and have 32/33 hp. You miss the adder. The adder barely misses you. Health restored: 33 You barely miss the adder. The adder bites you but does no damage. You miss the adder. The adder bites you but does no damage. You hit the adder. The adder barely misses you. You hit the adder but do no damage. The adder barely misses you. You miss the adder. The adder bites you but does no damage. Aim: an adder (lightly wounded, slow, chance to defeat MR: 54%) The adder struggles to resist. The adder barely misses you. You now have 3/5 mp. You hit the adder but do no damage. The adder is no longer moving slowly. The adder bites you. You are poisoned. The adder poisons you! You take 3 damage, and have 30/33 hp. You closely miss the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. You are more poisoned. The adder poisons you! You take 4 damage, and have 26/33 hp. Aim: an adder (lightly wounded, chance to defeat MR: 54%) The adder resists with significant effort. You feel sick. The adder bites you. You take 4 damage, and have 22/33 hp. You now have 1/5 mp. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. Aim: an adder (lightly wounded, chance to defeat MR: 54%) The adder is outlined in light. You feel sick. The adder barely misses you. You take 1 damage, and have 21/33 hp. You now have 0/5 mp. Aim: an adder (lightly wounded, softly glowing) You throw a large rock. The large rock closely misses the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder misses you. The adder closely misses you. You take 6 damage, and have 15/33 hp. Aim: an adder (lightly wounded, softly glowing) You throw a large rock. The large rock barely misses the adder. You feel sick. The adder barely misses you. x2 You take 1 damage, and have 14/33 hp. Aim: an adder (lightly wounded, softly glowing) You throw a large rock. The large rock barely misses the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You take 5 damage, and have 9/33 hp. It was a potion of magic. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 5/33 hp. MP restored: 5 Okay, then. Aim: an adder (lightly wounded, softly glowing, chance to defeat MR: 54%) The adder seems to slow down. You are feeling hungry. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/33 hp. You now have 3/5 mp. Unknown command. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You take 2 damage, and have 1/33 hp. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You now have 1/49 hp. You hit the adder. You die... ... $# ... .# ... .# #.### .#.# #.... ##.#.##.######..#. #######....... ....#..<. #.......##.#.# ......... .##.####.♣S.(#.## ##...... .)..?.>.......... #....## .##.####....##.## #.#.... ####...###.#####....## #..........÷..........# ########.##########...# #.# #...# #.# #...# #.< #...# You could see an adder. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) 2 ball pythons (D:1) 3 bats (D:1) A giant cockroach (D:1) 4 goblins 4 hobgoblins (D:1) 2 kobolds (D:1) 2 frilled lizards 5 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Maelson the Ogre Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 409 | D:1 | HP: 3/19 [dart slug/slug dart (3)] 410 | D:1 | Reached XP level 2. HP: 5/27 MP: 2/4 1214 | D:1 | Reached XP level 3. HP: 30/33 MP: 5/5 1552 | D:2 | Reached skill level 3 in Hexes 1563 | D:2 | Learned a level 2 spell: Slow 1585 | D:2 | HP: 5/33 [adder (4)] 1587 | D:2 | HP: 1/33 [poisoned by an adder] 1589 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: dpeg_arrival_water_temple_mockup Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 3 | 3.0 Fighting | | 1.3 Maces & Flails | | 0.7 Throwing | | 2.7 Dodging | | 1.7 Spellcasting | | 1.8 Action || total -------------------------++------- Melee: Club || 106 Throw: Stone || 17 Large rock || 3 Cast: Slow || 3 Corona || 2 Use: Potion || 3 Stab: Sleeping || 1 Eat: Chunk || 2 Armor: Robe || 65 Skin || 1 Dodge: Dodged || 86 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 44 | 0 | 0.0 | 25 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: dpeg_arrival_water_temple_mockup Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.8 | 26.8 | 51.7 | 764.0 Dungeon | 100.0 | 100.0 | 3.8 | 26.8 | 51.7 | 764.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.0 +-------+-------+-------+-------+-------+----------------------