Dungeon Crawl Stone Soup version 0.23-a0-419-g0174fd8 (webtiles) character file. 0 Maelson the Vexing (level 1, -1/19 HPs) Began as an Ogre Arcane Marksman on Nov 12, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (55 turns). Maelson the Vexing (Ogre Arcane Marksman) Turns: 55, Time: 00:00:24 Health: -1/19 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 4 large rocks (quivered) d - 2 throwing nets {=f} Armour a - a +0 robe (worn) Comestibles f - a ration Skills: + Level 1.3 Fighting + Level 2.0 Throwing - Level 1.7 Dodging - Level 1.2 Spellcasting - Level 2.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex #...... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 13% 2 ###.... Inner Flame Hex/Fire #....... 41% 3 ####... Portal Projectile Hex/Tloc #..... 41% 3 ####... Cause Fear Hex #......... 65% 4 #####.. Leda's Liquefaction Hex/Erth #......... 83% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, Maelson the Ogre Arcane Marksman. Will you be the one to retrieve the fabulous Orb of Zot from the depths? You open the door. The spriggan shouts! The naga shouts! There is an open door here. The draconian roars! The tengu shouts! The octopode shouts! The merfolk shouts! The elf shouts! The kobold shouts! The dwarf shouts! The minotaur bellows! The orc shouts! The vine stalker shouts! The demonspawn shouts! The demigod shouts! The halfling shouts! You open the door. A dart slug comes into view. There is an open door here. A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! You hear a bark! A jackal comes into view. x2 A jackal and a giant cockroach come into view. The jackal barks! You hit the dart slug but do no damage. A goblin comes into view. It is wielding a +0 dagger. The dart slug closely misses you. The dart slug launches a dart at you. The slug dart hits you! You take 8 damage, and have 11/19 hp. MASSIVE DAMAGE!! There is an open door here. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 9/19 hp. You hit the jackal but do no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You take 2 damage, and have 7/19 hp. You miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 1 damage, and have 6/19 hp. You hit the jackal but do no damage. The jackal bites you but does no damage. You completely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 1/19 hp. MASSIVE DAMAGE!! You hit the jackal but do no damage. The jackal barely misses you. You barely miss the jackal. The jackal bites you. You die... ......#p#.#O# . ......###.### .#.$. #T#s#p# ##.. ###w### #f#g#6# ###h### #o#h#n# ###h### #H#@#9# ###.### #g#.#K# ###.### #M#.#e# ###.### #h#.#a# ###.### #m#.#c# You could see a minotaur, a gargoyle, a gnoll, a dart slug, 3 jackals and a giant cockroach. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Maelson the Ogre Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 2 | D:1 | Noticed a spriggan 2 | D:1 | Noticed a naga 4 | D:1 | Noticed a draconian 4 | D:1 | Noticed a tengu 6 | D:1 | Noticed a vampire 8 | D:1 | Noticed an octopode 8 | D:1 | Noticed a human 10 | D:1 | Noticed a merfolk 10 | D:1 | Noticed a centaur 12 | D:1 | Noticed a felid 12 | D:1 | Noticed a formicid 14 | D:1 | Noticed an elf 16 | D:1 | Noticed a dwarf 18 | D:1 | Noticed a minotaur 18 | D:1 | Noticed a gargoyle 20 | D:1 | Noticed a ghoul 22 | D:1 | Noticed a vine stalker 22 | D:1 | Noticed a demonspawn 24 | D:1 | Noticed a troll 24 | D:1 | Noticed a demigod 26 | D:1 | Noticed a halfling 26 | D:1 | Noticed an ogre 52 | D:1 | HP: 4/19 [jackal (2)] 53 | D:1 | HP: 1/19 [jackal (3)] 55 | D:1 | Slain by a jackal Vault maps used: D:1: kb_arrival_jail Action || total -------------------------++------- Melee: Unarmed || 11 Armor: Robe || 4 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Vault maps used: D:1: kb_arrival_jail Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 52.7 | 55.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 52.7 | 55.0 +-------+-------+-------+-------+-------+----------------------