Dungeon Sprint DCSS version 0.26-a0-34-g9e0bf03 (webtiles) character file. Game seed: 323155031439677651, levelgen mode: deterministic 0 MRpancake the Ducker (level 1, -5/19 HPs) Began as a Deep Dwarf Gladiator on May 29, 2020. Was an Initiate of Makhleb. Slain by a mummy (6 damage) ... summoned by a mummy priest ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:04:09 (99 turns). MRpancake the Ducker (Deep Dwarf Gladiator) Turns: 99, Time: 00:04:10 Health: -5/19 AC: 18 Str: 17 XL: 1 Next: 0% Magic: 1/1 EV: 1 Int: 8 God: Makhleb [......] Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire + . . SeeInvis . N - +9 sword of Zonguldrok {reap} rCold + . . Gourm . (no shield) rNeg . . . Faith . I - +5 gold dragon scales rPois + Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds, Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons J - the +7 Singing Sword {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. N - the +9 sword of Zonguldrok (weapon) {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. Missiles d - 2 throwing nets (quivered) Armour c - a +0 helmet (worn) I - +5 gold dragon scales (worn) Jewellery A - an uncursed ring of flight B - a +6 ring of dexterity C - a +6 ring of dexterity D - a +6 ring of intelligence E - a +6 ring of intelligence F - a +6 ring of strength G - a +6 ring of strength Wands x - a wand of disintegration (7) y - a wand of iceblast (7) Scrolls k - 4 scrolls of blinking l - 4 scrolls of amnesia m - 7 scrolls of fog n - a scroll of holy word o - 5 scrolls of identify p - 5 scrolls of remove curse q - 2 scrolls of fear Potions e - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage r - 2 potions of brilliance s - 2 potions of invisibility t - 4 potions of resistance u - a potion of experience v - 5 potions of stabbing w - 5 potions of might Miscellaneous H - a lightning rod (4/4) Comestibles f - 7 rations Skills: + Level 1.7 Fighting Level 3.2 Axes + Level 1.7 Throwing + Level 3.2 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The red devil hits you but does no damage. The necrophage hits you but does no damage. The mummy hits you but does no damage. x2 Throwing (i - inventory) d - 3 throwing nets (quivered) Press: ? - help, Shift-Dir - straight line, f - necrophage Aim: a necrophage (summoned) You throw a throwing net. The throwing net closely misses the necrophage. The mummy priest hits you but does no damage. The necrophage hits you but does no damage. The red devil hits you with a +1 vorpal trident. * * * LOW HITPOINT WARNING * * * The necrophage hits you. * * * LOW HITPOINT WARNING * * * You fail to use your ability. The mummy hits you but does no damage. The necrophage hits you but does no damage. The mummy hits you! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ , , ▓.:Z).▓ ▓.nMM.▓ ,▓(n@M.▓ , ▓..4..▓ ▓▓▓▓▓▓▓ * * * ©8,,,* , , * , ,,, , * You could see a mummy priest, a red devil (summoned), 2 necrophages, 2 mummies and a jackal zombie (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MRpancake the Deep Dwarf Gladiator began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 0 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 1 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 1 | D | Found a transporter. 1 | D | Found a viscous altar of Jiyva. 1 | D | Found an ancient bone altar of Kikubaaqudgha. 1 | D | Found a hazy altar of Hepliaklqana. 1 | D | Found a corrupted altar of Lugonu. 1 | D | Found an opulent altar of Gozag. 1 | D | Found a burning altar of Makhleb. 4 | D | Found a stormy altar of Qazlal. 4 | D | Found a sacrificial altar of Ru. 4 | D | Found an iron altar of Okawaru. 4 | D | Found a shimmering blue altar of Sif Muna. 4 | D | Found a sparkling altar of Nemelex Xobeh. 4 | D | Found a bloodstained altar of Trog. 50 | D | Found the +6 shillelagh "Devastator" {shatter} 50 | D | Found the +11 plutonium sword {*Contam Stlth-} 50 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 50 | D | Found the +9 sword of Zonguldrok {reap} 50 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 50 | D | Found the +0 sword of Power 50 | D | Found the +7 mace of Variability {chain chaos} 50 | D | Found the +7 Singing Sword {vorpal, sonic wave} 50 | D | Found the +8 storm bow {elec, penet} 68 | D | Became a worshipper of Makhleb the Destroyer 85 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 85 | D | Found the +10 dark maul {vorpal} 85 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 85 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 85 | D | Found the cursed +14 obsidian axe {vorpal, +Fly SInv | *Curse} 91 | D | Entered arena 2. 91 | D | Noticed a mummy priest 91 | D | Found a transporter. 93 | D | Noticed a red devil 94 | D | Noticed a necrophage 97 | D | Noticed a necrophage 99 | D | Slain by a mummy Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total -------------------------++------- Melee: Double sword || 4 Throw: Throwing net || 1 Abil: Heal Wounds || 1 Armor: Gold dragon scale || 17 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------