Seeded DCSS version 0.26-a0-366-gd6aadd2 (webtiles) character file. Game seed: 9549702794168247702 (custom seed) 23 Lychonis the Conjurer (level 3, -9/20 HPs) Began as a Gargoyle Conjurer on July 19, 2020. Mangled by an ogre ... wielding a cursed +0 giant club (29 damage) ... on level 2 of the Dungeon. The game lasted 00:02:17 (1227 turns). Lychonis the Conjurer (Gargoyle Conjurer) Turns: 1227, Time: 00:02:17 Health: -9/20 AC: 5 Str: 11 XL: 3 Next: 0% Magic: 0/6 EV: 12 Int: 18 God: Gold: 90 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . SeeInvis . d - +4 short sword rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons d - a +4 short sword (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery c - an uncursed ring of wizardry {unknown} (You found it on level 1 of the Dungeon) Scrolls e - a scroll of blinking {unknown} f - a scroll of fog {unknown} i - a scroll of identify {unknown} Potions b - a potion of haste {unknown} g - a potion of lignification {unknown} h - a potion of degeneration {unknown} Skills: + Level 1.0 Fighting + Level 1.0 Armour - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting * Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj ###. 2% 1 s - Searing Ray Conj ###... 3% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex ##.... 21% 3 Fulminant Prism Conj/Hex ##........ 54% 4 Iskenderun's Mystic Bla Conj/Tloc ##...... 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The bat closely misses you. The bat completely misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! No target in view! No target in view! There is a stone staircase leading down here. You see here 20 stones. There is a stone staircase leading down here. You open the door. There is an open door here. There is an open door here. You see here a +0 club. You see here a +0 club. You see here 21 arrows. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [? for help]? Okay, then. Search for what [? for help]? . You see here a +0 club. You see here a +0 club. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. A bat and an ogre come into view. Found a scroll labeled CIYDIL GEDOTOR and 13 gold pieces. There is a stone staircase leading up here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aim: an ogre, wielding a +0 giant club (asleep) The magic dart hits the ogre. The ogre shouts! Aim: a bat The magic dart hits the bat. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Aim: an ogre, wielding a +0 giant club (moderately wounded) The searing ray hits the ogre! (Press . to maintain the ray.) The searing ray misses the ogre. You hit the ogre. The ogre hits you with a cursed +0 giant club!! Ouch! That really hurt! You die... #.. . .. ..######.. ..... $..## #......... ......#..# ..#......# .......@O# ...#..##.†..... #. ###.... # ?.. . You could see an ogre. Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) 2 goblins (D:1) 5 hobgoblins (D:1) 2 jackals (D:1) 3 bats A frilled lizard (D:1) 3 kobolds (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lychonis the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 425 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/5 429 | D:1 | Learned a level 2 spell: Searing Ray 910 | D:1 | Reached skill level 1 in Fighting 910 | D:1 | Reached skill level 1 in Armour 1221 | D:2 | Noticed an ogre 1224 | D:2 | Reached XP level 3. HP: 20/20 MP: 3/6 1227 | D:2 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_ring D:2: layout_rooms, lemuel_doored_altar, kennysheep_generic_room_5, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Armour | 1 | 1.0 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.2 Conjurations | | 4.8 Action || total -------------------------++------- Melee: Unarmed || 7 Short sword || 29 Cast: Magic Dart || 14 Searing Ray || 1 Stab: Sleeping || 2 Armor: Robe || 13 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1229 | 1179 | 50 | 294 | 677 | 2 | 614.5 | Dungeon | 1229 | 1179 | 50 | 294 | 677 | 2 | 614.5 | +--------+--------+--------+--------+--------+-----+--------+