Dungeon Crawl Stone Soup version 0.25-a0-458-g6fc7858 (webtiles) character file. Game seed: 11446844968231747374, levelgen mode: deterministic 51 Lychonis the Conjurer (level 4, -2/33 HPs) Began as a Human Conjurer on Feb 2, 2020. Slain by a killer bee zombie (5 damage) ... on level 2 of the Dungeon. The game lasted 00:05:46 (2110 turns). Lychonis the Conjurer (Human Conjurer) Turns: 2110, Time: 00:05:46 Health: -2/33 AC: 6 Str: 9 XL: 4 Next: 7% Magic: 0/8 EV: 7 Int: 15 God: Gold: 86 SH: 0 Dex: 14 Spells: 5/8 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . i - +0 ring mail rPois . Spirit . h - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn n - -3 ring of evasion (curse) MPRegen 0.11/turn o - ring of flight @: very slightly contaminated A: no striking features a: Evoke Flight You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles m - a throwing net (quivered) {!f} q - 14 poisoned darts Armour h - a +0 helmet (worn) (You found it on level 1 of the Dungeon) i - a +0 ring mail (worn) (You found it on level 1 of the Dungeon) Jewellery n - a cursed -3 ring of evasion (left hand) (You found it on level 1 of the Dungeon) o - a ring of flight (right hand) (You found it on level 2 of the Dungeon) Scrolls a - 2 scrolls of fear {unknown} c - 3 scrolls of identify {unknown} k - a scroll of fog {unknown} l - a scroll of remove curse {unknown} p - 3 scrolls of enchant weapon {unknown} Potions f - 2 potions of curing {unknown} g - 2 potions of flight {unknown} j - a potion of lignification {unknown} Comestibles e - 6 rations {!d} Skills: + Level 1.7 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.7 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 10% 1 #...... s - Searing Ray Conj ###... 14% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Flash Conj/Hex #..... 56% 3 ###.... Fulminant Prism Conj/Hex #......... 93% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 93% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The air around you crackles with energy! The goblin hits you but does no damage. Aim: a goblin, wielding a +0 dagger (almost dead) The searing ray hits the goblin. You kill the goblin! The searing ray hits the adder! (Press . to maintain the ray.) You are feeling hungry. You closely miss the adder. The adder barely misses you. The adder bites you. You hit the adder. The adder bites you but does no damage. You hit the adder. You kill the adder! You have reached level 4! You feel agile. You hit the rat. You hit the rat but do no damage. The rat bites you. You hit the rat. You kill the rat! The killer bee zombie hits you but does no damage. You hit the killer bee zombie. The killer bee zombie hits you but does no damage. You closely miss the killer bee zombie. The killer bee zombie hits you! The killer bee zombie hits you but does no damage. You hit the killer bee zombie. The killer bee zombie barely misses you. x2 You hit the killer bee zombie but do no damage. The killer bee zombie closely misses you. The killer bee zombie hits you but does no damage. You hit the killer bee zombie but do no damage. The killer bee zombie barely misses you. The killer bee zombie hits you. You barely miss the killer bee zombie. The killer bee zombie barely misses you. You hit the killer bee zombie. The killer bee zombie hits you! * * * LOW HITPOINT WARNING * * * The killer bee zombie barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Aim: a killer bee zombie (lightly damaged) The searing ray hits the killer bee zombie! (Press . to maintain the ray.) The killer bee zombie barely misses you. The killer bee zombie closely misses you. You barely miss the killer bee zombie. The killer bee zombie hits you. * * * LOW HITPOINT WARNING * * * The killer bee zombie hits you. * * * LOW HITPOINT WARNING * * * You hit the killer bee zombie but do no damage. The killer bee zombie hits you. You die... # ############ .# ...........# ..# ##########.#########...# # #...#..@Z.....# # ###.#)#####.#...# ############.#.# <. . ............(#.# ## ##############.# ...............# ################ # # You could see a killer bee zombie. Vanquished Creatures A gnoll (D:1) An adder (D:2) A leopard gecko (D:1) 3 bats A giant cockroach (D:2) 3 goblins 5 hobgoblins 4 jackals (D:1) 3 ball pythons 3 frilled lizards 3 kobolds 4 rats 2 toadstools (D:1) 34 creatures vanquished. Vanquished Creatures (others) 2 toadstools (D:1) 2 creatures vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lychonis the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 210 | D:1 | Reached XP level 2. HP: 13/20 MP: 1/5 322 | D:1 | Learned a level 2 spell: Searing Ray 634 | D:1 | Reached skill level 1 in Fighting 634 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 2097 | D:2 | Reached XP level 4. HP: 29/33 MP: 1/8 2110 | D:2 | Slain by a killer bee zombie Levels and vault maps discovered: D:1: ldierk_water_garden, layout_basic, roderic_lattice_a D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.7 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.7 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Dagger | 50 | 12 || 62 Cast: Magic Dart | 39 | || 39 Searing Ray | 4 | 1 || 5 Eat: Chunk | 4 | || 4 Armor: Ring mail | 26 | 4 || 30 Dodge: Dodged | 28 | 8 || 36 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 74 | 0 | 0.0 | 32 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 45 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 29 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+-------