Dungeon Crawl Stone Soup version 0.25-a0-410-g53dbb63 (webtiles) character file. Game seed: 7951730109377854257, levelgen mode: deterministic 0 Lychonis the Conjurer (level 1, -1/13 HPs) Began as a Human Conjurer on Jan 14, 2020. Slain by a worm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:56 (26 turns). Lychonis the Conjurer (Human Conjurer) Turns: 26, Time: 00:00:57 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 0/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} Comestibles e - a ration {!d} Skills: + Level 0.0 Fighting + Level 2.0 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 6% 2 ###.... Dazzling Flash Conj/Hex #..... 28% 3 ###.... Fulminant Prism Conj/Hex #......... 67% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 67% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History It is said that the Orb of Zot exists deep within this dungeon. Found a scroll labeled WAFOTH UWIP and 8 stones. Found a staircase leading out of the dungeon. b - a scroll labeled WAFOTH UWIP You see here 8 stones. You open the door. A worm comes into view. Found a scroll labeled WAFOTH UWIP. c - 8 stones Throwing (i - inventory) c - 8 stones (quivered) Aim: a worm You throw a stone. The stone barely misses the worm. Throwing (i - inventory) c - 7 stones (quivered) Aim: a worm You throw a stone. The stone hits the worm but does no damage. Throwing (i - inventory) c - 6 stones (quivered) Aim: a worm You throw a stone. The stone barely misses the worm. Throwing (i - inventory) c - 5 stones (quivered) Aim: a worm You throw a stone. The stone hits the worm. Throwing (i - inventory) c - 4 stones (quivered) Aim: a worm (lightly wounded) You throw a stone. The stone barely misses the worm. Throwing (i - inventory) c - 3 stones (quivered) Aim: a worm You throw a stone. The stone hits the worm. Aim: a worm (lightly wounded) The magic dart hits the worm but does no damage. Aim: a worm (lightly wounded) The magic dart hits the worm. Aim: a worm (lightly wounded) The magic dart hits the worm. Throwing (i - inventory) c - 2 stones (quivered) Aim: a worm (moderately wounded) You throw a stone. The stone hits the worm but does no damage. The worm barely misses you. Throwing (i - inventory) c - a stone (quivered) Aim: a worm (moderately wounded) You throw a stone. The stone barely misses the worm. You hit the worm but do no damage. The worm bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the worm. The worm completely misses you. Unknown command. You hit the worm but do no damage. You hit the worm but do no damage. The worm bites you. You die... #?# #(# #(# #'# #.# #(# #.# #w# #@# #<# #.# #.# #.# #.# #.# #+# You could see a worm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lychonis the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 26 | D:1 | Slain by a worm Levels and vault maps discovered: D:1: evilmike_arrival_run_for_it, layout_loops_corners, kennysheep_pointless_box, minmay_3d_cube Action || total -------------------------++------- Melee: Unarmed || 4 Throw: Stone || 8 Cast: Magic Dart || 3 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------