Dungeon Crawl Stone Soup version 0.25-a0-632-g7713895 (webtiles) character file. Game seed: 1547589601924603064, levelgen mode: deterministic 9 Lucherd the Sneak (level 1, -2/14 HPs) Began as a Demigod Enchanter on Mar 19, 2020. Slain by a leopard gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:20 (423 turns). Lucherd the Sneak (Demigod Enchanter) Turns: 423, Time: 00:01:21 Health: -2/14 AC: 3 Str: 11 XL: 1 Next: 93% Magic: 3/5 EV: 12 Int: 19 God: Gold: 24 SH: 0 Dex: 16 Spells: 2/3 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . f - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: high mp 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 buckler f - a +0 cloak (worn) Scrolls e - a scroll of identify {unknown} h - a scroll of amnesia {unknown} Potions g - a potion of magic {unknown} Comestibles d - a ration Skills: + Level 1.1 Short Blades + Level 1.9 Dodging + Level 2.8 Stealth + Level 0.4 Shields + Level 1.9 Spellcasting + Level 2.7 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 5% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 14% 2 ###.... Confusing Touch Hex ##...... 16% 3 ###.... Tukima's Dance Hex ##...... 16% 3 ###.... Dazzling Flash Conj/Hex #..... 28% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History The hobgoblin is moderately wounded. The hobgoblin barely misses you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * Casting: Corona (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (moderately wounded, chance to defeat MR: 66%) The leopard gecko barely resists. The leopard gecko barely misses you. You hit the leopard gecko. The leopard gecko is severely wounded. The leopard gecko closely misses you. You closely miss the leopard gecko. The leopard gecko is severely wounded. The leopard gecko completely misses you. You hit the leopard gecko. The leopard gecko is almost dead. The leopard gecko bites you. You die... #.......#######..)..).### #####.............###### ############### .[# ##..# ....# . #.# .# ### ....# #.#.# .# ..# ##....### #..##.######.###........ ##........###.@lg...# ###..#.####.##.###!##.# .#(#.#.........# #.# #.##.#..###.##.# #.# .......># #.###>...# ........###.######.# #.####.............. #.# ######......... ... ####### You could see a leopard gecko and a hobgoblin. Vanquished Creatures A ball python (D:1) 2 bats (D:1) A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lucherd the Demigod Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 21 | D:1 | Reached skill level 1 in Short Blades 423 | D:1 | Slain by a leopard gecko Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.1 Dodging | | 1.9 Stealth | | 2.8 Shields | | 0.4 Spellcasting | | 1.9 Hexes | | 2.7 Action || total -------------------------++------- Melee: Dagger || 19 Cast: Corona || 3 Stab: Sleeping || 5 Armor: Robe || 1 Dodge: Dodged || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------