Dungeon Crawl Stone Soup version 0.22.1-1-ga44c0e5 (webtiles) character file. 4 Lucherd the Skirmisher (level 1, 21/23 HPs) Began as a Gnoll Wanderer on Nov 8, 2018. Got out of the dungeon alive. The game lasted 00:00:20 (159 turns). Lucherd the Skirmisher (Gnoll Wanderer) Turns: 159, Time: 00:00:21 Health: 21/23 AC: 2 Str: 12 XL: 1 Next: 70% Magic: 6/6 EV: 11 Int: 15 God: Gold: 56 SH: 0 Dex: 15 Spells: 9/9 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons c - a +0 spear e - a +0 dagger (weapon) Armour d - a +0 robe (worn) Scrolls g - a scroll of fog {unknown} Potions a - a potion of ambrosia {unknown} b - a potion of lignification Comestibles f - a ration Skills: + Level 6.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 0.1 Throwing + Level 0.1 Armour + Level 0.1 Dodging + Level 5.9 Stealth + Level 2.4 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Charms + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 2.0 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Magic Dart Conj #... 16% 1 None Blink Tloc N/A 24% 2 ##..... Call Imp Summ #....... 24% 2 ##..... Slow Hex #....... 24% 2 ##..... Conjure Flame Conj/Fire #....... 43% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 43% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You impale the goblin!! You kill the goblin! You see here a dagger. You see here a white potion. The helpless bat fails to defend itself. You impale the bat!! You kill the bat! Your Ice Magic skill increases to level 2! No target in view! No target in view! (D) Dungeon Where to? (? - help) What level of the Dungeon? (default 1, ? - help) You see here a dagger. You see here 20 stones. There is a dry fountain here. You see here a ring mail. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #........## ##........## #.........## #..........# ##........## #.......## ##...#### #..## #@## ### There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lucherd the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Lucherd set off with: a potion of lignification, a +0 | spear, a +0 robe, a +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 6/6 159 | D:$ | Got out of the dungeon alive. Skill XL: | 1 | ---------------+----+----- Ice Magic | 2 | 2.0 Fighting | | 6.4 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Slings | | 0.1 Bows | | 0.1 Crossbows | | 0.1 Throwing | | 0.1 Armour | | 0.1 Dodging | | 0.1 Stealth | | 5.9 Shields | | 2.4 Unarmed Combat | | 0.1 Spellcasting | | 4.9 Conjurations | | 0.1 Hexes | | 0.1 Charms | | 0.1 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Transmutations | | 0.1 Fire Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Poison Magic | | 0.1 Invocations | | 0.2 Evocations | | 0.1 Action || total -------------------------++------- Melee: Dagger || 16 Spear || 2 Bite || 1 Stab: Sleeping || 2 Armor: Robe || 1 Dodge: Dodged || 6