Dungeon Crawl Stone Soup version 0.18.1-8-gdd0e5ea (webtiles) character file. 22 LostInTranslocation the Conjurer (level 2, 15/15 HPs) Began as a Gargoyle Conjurer on May 29, 2016. Quit the game on level 1 of the Dungeon on May 31, 2016. The game lasted 00:03:18 (1205 turns). LostInTranslocation the Conjurer (GrCj) Turns: 1205, Time: 00:03:19 Health: 15/15 AC: 5 Str: 11 XL: 2 Next: 91% Magic: 5/5 EV: 12 Int: 15 God: Gold: 63 SH: 0 Dex: 10 Spells: 2 memorised, 3 levels left rFire . . . SeeInvis . k - +0 whip rCold . . . Gourm . a - +0 robe rNeg + . . Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec + Dismiss . (no cloak) rCorr . Reflect . m - +0 pair of gloves SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons k - a +0 whip (weapon) Armour a - a +0 robe (worn) m - a +0 pair of gloves (worn) Scrolls h - a scroll of enchant weapon {unknown} i - a scroll of remove curse {unknown} l - a scroll of blinking {unknown} Potions e - 2 potions of flight {unknown} g - a potion of lignification {unknown} n - 2 potions of beneficial mutation {unknown} o - a potion of cure mutation {unknown} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles c - a bread ration Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... b - Searing Ray Conj ###... 6% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You start resting. Magic restored. o - a fizzy yellow potion You see here a ring mail. All of the chunks of flesh in your inventory have rotted away. You see here 13 arrows. You see here 13 arrows. You see here a ring mail. Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Welcome back, LostInTranslocation the Gargoyle Conjurer. Press ? for a list of commands and other information. Welcome back, LostInTranslocation the Gargoyle Conjurer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..........# #.# ###.......# #.# # #.......###### #.# # #............# #.# # ##....######.# #.# # #.#.#######.# #.# #...........####.# ##...######..#....# ###.....#####..#@#### .........#.....#.## .............#.#..### ####...#.....#.≈[..≈## #..........≈♣≈.≈♣≈## ##.##.....≈♣⌠♣≈♣⌠♣≈# #.##.....#≈♣...♣≈## #.####.####≈...≈## #.# #.# #≈...≈# There were no monsters in sight! Vanquished Creatures 4 bats (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) 3 kobolds (D:1) A ball python (D:1) A giant newt (D:1) A rat (D:1) 19 creatures vanquished. Vanquished Creatures (others) 4 toadstools (D:1) 4 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | LostInTranslocation the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 354 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 708 | D:1 | Learned a level 2 spell: Searing Ray 1205 | D:1 | Quit the game Action || total -------------------------++------- Melee: Club || 6 Whip || 1 Cast: Magic Dart || 35 Searing Ray || 1 Eat: Chunk || 1 Armor: Robe || 6 Dodge: Dodged || 6