Dungeon Crawl Stone Soup version 0.25.1-2-g60ff931 (webtiles) character file. LostInTranslocation the Magician (Demonspawn Wizard) Turns: 523, Time: 00:02:31 Health: 13/13 AC: 2 Str: 7 XL: 1 Next: 75% Magic: 2/4 EV: 12 Int: 19 God: Gold: 62 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 62 gold pieces. Inventory: Hand Weapons j - a +0 short sword Missiles h - 61 stones (quivered) Armour a - a +0 robe (worn) b - a +0 hat (worn) Jewellery m - a notched copper ring Scrolls e - a scroll labeled MIHOLIMM ZOSO i - a scroll labeled TAR QUYXZAOZAG k - a scroll labeled URYGAY DOAF l - a scroll labeled FALURCHIBRI Potions g - 2 metallic pink potions Comestibles d - 2 rations Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 3.3 Spellcasting + Level 1.0 Conjurations Level 1.0 Summonings Level 0.8 Translocations You have 5 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Your spell library contains the following spells: Spells Type Power Failure Level Hunger Call Imp Summ #....... 14% 2 ##..... Blink Tloc N/A 16% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 34% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 36% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded) The magic dart hits the bat. The bat is severely wounded. The bat barely misses you. The bat hits you but does no damage. You now have 1/4 mp. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded) The magic dart hits the bat. You kill the bat! You now have 0/4 mp. You start resting. Your magical contamination has completely faded away. You regained 2 mp, and now have 2/4 mp. #.........†........ ##.##.###.......#.. ##................. #...............### #........#......# #........##...#.## #................## #........##...#...# #.@......###.##...# #.....#### #.##.... #.#.### #.....## #.#.# #.....# #.#.# #.....# #.#.# #.##.... #.#.# #. #.... #. .. . ..... .... There are no monsters in sight! Vanquished Creatures A dart slug (D:1) A bat (D:1) A hobgoblin (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LostInTranslocation the Demonspawn Wizard began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 Illustrated notes Action || total -------------------------++------- Melee: Unarmed || 10 Cast: Magic Dart || 13 Armor: Robe || 3 Dodge: Dodged || 6