Dungeon Crawl Stone Soup version 0.24-a0-157-g36218c0 (webtiles) character file. Game seed: 12209440184818403757 9 LordUnchemael the Skirmisher (level 2, 18/24 HPs) Began as a Demonspawn Abyssal Knight on Mar 4, 2019. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (69 turns). LordUnchemael the Skirmisher (DsAK) Turns: 69, Time: 00:00:19 Health: 18/24 AC: 3 Str: 12 XL: 2 Next: 3% Magic: 3/3 EV: 11 Int: 13 God: Lugonu [......] Gold: 30 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: thin skeletal structure 1 a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 30 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles c - 2 rations Skills: + Level 3.0 Fighting * Level 2.0 Polearms + Level 1.9 Armour + Level 1.1 Dodging + Level 2.6 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth) Message History No target in view! You now have 30 gold pieces (gained 18). An ooze comes into view. You hit the ooze. The ooze is heavily wounded. The ooze barely misses you. You hit the ooze. The ooze is severely wounded. The ooze hits you. You hit the ooze but do no damage. The ooze is severely wounded. The ooze barely misses you. You hit the ooze. You kill the ooze! Lugonu accepts your kill. Your Polearms skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... Your bones become slightly less dense. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..... #...# #.##.####.### #.##......# ###.##..(#### #####........# ..........##.# ####.#.#.....# #####......##..# #...@....### #.# .....?....#.# .# ####........# .. #####.....# .. #.#.#.# ... #.....# ....... ###### There were no monsters in sight! Vanquished Creatures An ooze (D:1) 2 leopard geckos (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | LordUnchemael the Demonspawn Abyssal Knight began the quest | for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 32 | D:1 | Escaped the Abyss 48 | D:1 | Reached skill level 1 in Dodging 68 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth) [demonic ancestry] 68 | D:1 | Reached XP level 2. HP: 18/24 MP: 3/3 69 | D:1 | Quit the game Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_rooms, grunt_decor_cap, minmay_misc_feat_five Abyss:1 Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.1 Polearms | 2 | 2.0 Fighting | | 3.0 Armour | | 1.9 Invocations | | 2.6 Action || total -------------------------++------- Melee: Spear || 6 Invok: Depart the Abyss || 1 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------