Dungeon Crawl Stone Soup version 0.23-a0-694-g178e528 (webtiles) character file. 8 LordUnchemael the Skirmisher (level 2, -4/32 HPs) Began as an Ogre Monk on Jan 11, 2019. Slain by a gnoll ... wielding a +0 halberd (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (209 turns). LordUnchemael the Skirmisher (Ogre Monk) Turns: 209, Time: 00:00:51 Health: -4/32 AC: 3 Str: 14 XL: 2 Next: 8% Magic: 2/2 EV: 10 Int: 11 God: Gold: 17 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of fear {unknown} g - a scroll of remove curse {unknown} Potions f - a potion of heal wounds {unknown} Comestibles c - 2 rations d - 5 chunks of flesh Skills: + Level 4.1 Fighting * Level 2.9 Maces & Flails + Level 0.3 Throwing + Level 0.2 Armour + Level 2.8 Dodging - Level 1.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History No target in view! You butcher the goblin corpse. d - 5 chunks of flesh (gained 1) You see here a goblin skeleton. x2 Found a stone staircase leading down. g - a scroll labeled CESCHA IKHI A gnoll and a kobold come into view. The kobold shouts! The gnoll shouts! You aren't carrying any items that you can evoke. Unknown command. The gnoll hits you with a +0 halberd. You closely miss the gnoll. The gnoll hits you with a +0 halberd! You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 halberd. You die... ####...## .....^..# ).......#### .........รท.# ####...###.####### ................># ###......#.#.###.# ###.#.##......##.# ..............##@# ###.#####..#..##g# # #.# .......##K# # #.# .######..#.###### # #.# ................ ###.# .###.#...######. .#... ......# .####### ####...# )....... ....# You could see a gnoll and a kobold. Vanquished Creatures 2 ball pythons (D:1) 3 goblins (D:1) 2 frilled lizards (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LordUnchemael the Ogre Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 183 | D:1 | Reached XP level 2. HP: 30/32 MP: 2/2 208 | D:1 | HP: 1/32 [gnoll/+0 halberd (15)] 209 | D:1 | Slain by a gnoll Vault maps used: D:1: minmay_arrival_jagged, serial_bayou_pond_b, minmay_split_cup_small Action || total -------------------------++------- Melee: Mace || 23 Stab: Sleeping || 2 Armor: Robe || 7 Dodge: Dodged || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------