Dungeon Sprint DCSS version 0.23-a0-512-g50a8178 (webtiles) character file. 106 LordUnchemael the Skirmisher (level 4, -6/52 HPs) Began as an Ogre Monk on Dec 4, 2018. Splashed by a jelly's acid (8 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:51 (152 turns). LordUnchemael the Skirmisher (Ogre Monk) Turns: 152, Time: 00:00:52 Health: -6/52 AC: -4 Str: 15 XL: 4 Next: 84% Magic: 4/4 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.17/turn (no ring) MPRegen 0.09/turn (no ring) @: corroded, berserk cooldown, hasted and slowed A: large, unfitting armour, tough skin 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions g - 2 potions of magic Comestibles c - a ration j - 6 chunks of flesh Skills: + Level 6.3 Fighting * Level 5.5 Maces & Flails + Level 3.4 Throwing + Level 2.7 Armour + Level 4.3 Dodging - Level 1.4 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The acid corrodes you! You are splashed with acid! The acid burns! * * * LOW HITPOINT WARNING * * * Unknown command. You aren't carrying any items that you can evoke. Your magic is already full. There is an open door to the Dungeon, spattered with blood here. Items here: ))) ÷÷ a +0 dagger; a +0 club x2; a goblin skeleton x2 The jelly misses you. The jelly jiggles. There is an open door to the Dungeon, spattered with blood here. Items here: ))) ÷÷ a +0 dagger; a +0 club x2; a goblin skeleton x2 You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is heavily wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! The acid burns! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +....)......J@..<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a jelly. Vanquished Creatures An ice beast (D) An adder skeleton (D) An orc (D) A giant cockroach (D) 2 goblins (D) 2 hobgoblins (D) A frilled lizard (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | LordUnchemael the Ogre Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 24/24 MP: 1/1 22 | D | Reached skill level 1 in Throwing 28 | D | Reached XP level 2. HP: 23/33 MP: 2/2 119 | D | Noticed an ice beast 125 | D | Killed an ice beast 125 | D | Reached skill level 6 in Fighting 125 | D | Reached skill level 5 in Maces & Flails 125 | D | Reached XP level 3. HP: 25/44 MP: 3/3 125 | D | Reached XP level 4. HP: 29/52 MP: 4/4 152 | D | HP: 2/52 [jelly (1)] 152 | D | Splashed by a jelly's acid Vault maps used: D: linesprint Skill XL: | 1 2 | ---------------+-------+----- Maces & Flails | 3 5 | 5.5 Throwing | 1 3 | 3.4 Dodging | 3 4 | 4.3 Fighting | 6 | 6.3 Armour | 2 | 2.7 Stealth | | 1.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 30 | 12 || 42 Use: Potion | 1 | 3 || 4 Armor: Robe | 7 | 3 || 10 Dodge: Dodged | 14 | 6 || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 152 | 100.0 | 0 | 9 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 152 | 100.0 | 0 | 9 | 100.0 +---------+---------+-------+---------+---------+-------