Dungeon Crawl Stone Soup version 0.22-a0-439-gac93bac (webtiles) character file. 47 LordUnchemael the Magician (level 3, 0/25 HPs) Began as a Gnoll Wizard on May 29, 2018. Was an Initiate of Ashenzari. Slain by a gnoll (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:28 (832 turns). LordUnchemael the Magician (Gnoll Wizard) Turns: 832, Time: 00:03:29 Health: 0/25 AC: 3 Str: 9 XL: 3 Next: 70% Magic: 9/11 EV: 14 Int: 21 God: Ashenzari [......] Gold: 48 SH: 0 Dex: 13 Spells: 3/16 levels left rFire . . . SeeInvis . g - +2 whip (freeze) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . k - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... m - amulet of magic regeneration HPRegen 0.08/turn (no ring) MPRegen 0.37/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: Curse Item, Renounce Religion You were on level 2 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons g - a +2 whip of freezing (weapon) Missiles c - 68 stones (quivered) Armour a - a +0 robe (worn) b - a +0 hat (worn) k - a +0 cloak (worn) Jewellery m - an amulet of magic regeneration (around neck) Scrolls i - a scroll of identify {unknown} j - a scroll of enchant armour {unknown} l - a scroll of magic mapping {unknown} n - a scroll of teleportation {unknown} Potions e - a potion of cancellation {unknown} f - a potion of degeneration {unknown} h - a potion of agility {unknown} Comestibles d - 2 rations Skills: + Level 0.9 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Slings + Level 0.9 Bows + Level 0.9 Crossbows + Level 0.9 Throwing + Level 0.9 Armour + Level 4.5 Dodging + Level 4.2 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 7.1 Spellcasting + Level 2.1 Conjurations + Level 0.6 Hexes + Level 0.6 Charms + Level 2.1 Summonings + Level 0.6 Necromancy + Level 2.1 Translocations + Level 0.6 Transmutations + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Poison Magic + Level 1.0 Invocations + Level 0.9 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 None b - Blink Tloc N/A 5% 2 None c - Call Imp Summ ###..... 5% 2 None d - Slow Hex ##...... 10% 2 None e - Conjure Flame Conj/Fire ##...... 14% 3 None f - Mephitic Cloud Conj/Pois/Air ##...... 16% 3 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The gnoll is heavily wounded. The gnoll misses you. You completely miss the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You hit the gnoll. You freeze the gnoll. You bite the gnoll. The gnoll is almost dead. The gnoll hits you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A shadowy apparition takes form in the air. The gnoll hits you. You die... .. ∆ #. #.# ###.## ∆ ....# #.# #..# # #.# #..##h##### #.# #.5@gg..... #.#####..#####... ###....##..# #...##.###.# ...###....#.###.# #......_.......# ####.#....###..# #.##...# ##.# #....### #..# You could see a hound, 2 gnolls and a friendly shadow imp. Vanquished Creatures A gnoll (D:2) An ooze (D:1) 3 dart slugs (D:1) A bat zombie (D:1) 2 giant cockroaches (D:1) 5 goblins (D:1) 3 hobgoblins (D:1) A frilled lizard (D:2) 4 kobolds (D:1) A quokka zombie (D:1) 2 rats (D:1) 24 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 2 rats (D:1) 3 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LordUnchemael the Gnoll Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 106 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/10 304 | D:1 | Learned a level 2 spell: Blink 307 | D:1 | Learned a level 2 spell: Call Imp 310 | D:1 | Learned a level 2 spell: Slow 400 | D:1 | Reached XP level 3. HP: 22/25 MP: 5/11 405 | D:1 | Learned a level 3 spell: Conjure Flame 409 | D:1 | Learned a level 3 spell: Mephitic Cloud 795 | D:2 | Found a shattered altar of Ashenzari. 805 | D:2 | Became a worshipper of Ashenzari the Shackled 824 | D:2 | Reached skill level 1 in Invocations 832 | D:2 | Slain by a gnoll Vault maps used: D:1: saegor_arrival_fortress D:2: makhleb_heckhound_becter, nicolae_overflow_crystal_walls, lemuel_crystal_altar, okawaru_gym_becter, nicolae_tso_swordbearing_angel, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.1 Summonings | 2 | 2.1 Translocations | 2 | 2.1 Invocations | 1 | 1.0 Fighting | | 0.9 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Slings | | 0.9 Bows | | 0.9 Crossbows | | 0.9 Throwing | | 0.9 Armour | | 0.9 Dodging | | 4.5 Stealth | | 4.2 Shields | | 0.9 Unarmed Combat | | 0.9 Spellcasting | | 7.1 Hexes | | 0.6 Charms | | 0.6 Necromancy | | 0.6 Transmutations | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Poison Magic | | 0.6 Evocations | | 0.9 Action || total -------------------------++------- Melee: Whip || 24 Unarmed || 1 Bite || 1 Throw: Stone || 5 Cast: Magic Dart || 37 Call Imp || 6 Stab: Sleeping || 1 Dodge: Dodged || 18 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 68 | 0.0 | 0 | 27 | 0.0 | 832 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 52 | 0.0 | 0 | 25 | 0.0 | 795 D:2 | 0 | 16 | 0.0 | 0 | 2 | 0.0 | 37 +---------+---------+-------+---------+---------+-------+---------