Dungeon Sprint DCSS version 0.24-a0-654-g80d7c3d (webtiles) character file. Game seed: 9164920238151813103, levelgen mode: deterministic 0 LordHamwich the Purveyor of Pain (level 1, -10/13 HPs) Began as a Mummy Necromancer on Sept 27, 2019. Was an Initiate of Kikubaaqudgha. Mangled by a warg (shapeshifter) (12 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:02 (64 turns). LordHamwich the Purveyor of Pain (Mummy Necromancer) Turns: 64, Time: 00:01:03 Health: -10/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/4 EV: 12 Int: 26 God: Kikubaaqudgha [......] Gold: 0 SH: 0 Dex: 12 Spells: 3/5 levels left rFire x . . SeeInvis . k - staff of energy rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn p - +6 ring of intelligence MPRegen 0.09/turn q - +6 ring of intelligence @: very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Renounce Religion You were in the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons u - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Armour a - a +0 robe (worn) Magical Staves k - an uncursed staff of energy (weapon) Jewellery m - the ring of Qazlal's Envy {Fire Dex+2} (You found it in the Dungeon) [ring of fire] It enhances your fire magic. It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. p - a +6 ring of intelligence (left hand) q - a +6 ring of intelligence (right hand) Wands h - a wand of disintegration (7) i - a wand of iceblast (7) j - a wand of acid (7) Scrolls b - 4 scrolls of amnesia c - 3 scrolls of blinking d - 7 scrolls of fog e - 5 scrolls of identify f - 5 scrolls of remove curse g - 2 scrolls of fear Miscellaneous l - a crystal ball of energy t - a lightning rod (4/4) Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.6 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 N/A b - Animate Skeleton Necr N/A 1% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ###....... 5% 3 N/A Animate Dead Necr N/A 19% 4 N/A Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Found the ring of Qazlal's Envy {Fire Dex+2} and a cursed staff of power. Found a transporter. Okay, then. Cast which spell? (? or * to list) Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - warg Aim: a warg (chance to defeat MR: 70%) The warg writhes in agony. The warg closely misses you. The blink frog hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Blink to where? Press: ? - help, Dir - move target cursor, p - warg You are very lightly contaminated with residual magic. As you read the scroll of blinking, it crumbles to dust. m - the ring of Qazlal's Envy {Fire Dex+2} The warg bites you! Ouch! That really hurt! You die... Kikubaaqudgha rasps: "You have failed me! Welcome... oblivion!" ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.|.@.▓ ▓..Fh.▓ ▓.....▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see a blink frog and a warg. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | LordHamwich the Mummy Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 3 | D | Found a sparkling altar of Nemelex Xobeh. 3 | D | Found a blossoming altar of Fedhas. 4 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 4 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 4 | D | Found a transporter. 4 | D | Found an ancient bone altar of Kikubaaqudgha. 4 | D | Found a viscous altar of Jiyva. 4 | D | Found a corrupted altar of Lugonu. 4 | D | Found a hazy altar of Hepliaklqana. 4 | D | Found a burning altar of Makhleb. 4 | D | Found an opulent altar of Gozag. 24 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 24 | D | Found the +10 dark maul {crush} 24 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 24 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 24 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 27 | D | Learned a level 1 spell: Animate Skeleton 29 | D | Became a worshipper of Kikubaaqudgha 61 | D | Entered arena 2. 61 | D | Noticed a blink frog 61 | D | Noticed a warg 61 | D | Found a transporter. 64 | D | Got the ring of Qazlal's Envy {Fire Dex+2} 64 | D | Mangled by a warg (shapeshifter) Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total -------------------------++------- Cast: Pain || 1 Use: Scroll || 1 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------