Dungeon Sprint DCSS version 0.24-a0-619-gb7544fd (webtiles) character file. Game seed: 5077643822879232527, levelgen mode: deterministic 463 LordHamwich the Grappler (level 7, -9/62 HPs) Began as a Ghoul Gladiator on Sept 18, 2019. Was a Believer of Cheibriados. Mangled by a merfolk ... wielding a +0 trident (10 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:03 (166 turns). LordHamwich the Grappler (Ghoul Gladiator) Turns: 166, Time: 00:03:05 Health: -9/62 AC: 22 Str: 38 XL: 7 Next: 7% Magic: 6/6 EV: 6 Int: 9 God: Cheibriados [**....] Gold: 0 SH: 0 Dex: 16 Spells: 6/6 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . a - +3 large shield rNeg + + + Faith . k - +5 crystal plate armour rPois ∞ Spirit . b - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn F - +6 ring of strength MPRegen 0.10/turn E - +6 ring of strength @: confused, rotting, very slow A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: Bend Time, Renounce Religion You were in the Dungeon. You worshipped Cheibriados. Cheibriados was pleased with you. You were not hungry. You visited 1 branch Inventory: Missiles c - 3 throwing nets (quivered) Armour a - a +3 large shield (worn) b - a +0 helmet (worn) k - a +5 crystal plate armour (worn) Jewellery z - an uncursed ring of flight A - a +6 ring of dexterity B - a +6 ring of dexterity C - a +6 ring of intelligence D - a +6 ring of intelligence E - a +6 ring of strength (right claw) F - a +6 ring of strength (left claw) Wands w - a wand of disintegration (7) x - a wand of iceblast (7) y - a wand of acid (7) Scrolls j - 4 scrolls of blinking l - 4 scrolls of amnesia m - 7 scrolls of fog n - 5 scrolls of identify o - 5 scrolls of remove curse p - 2 scrolls of fear t - a scroll of brand weapon Potions e - 10 potions of curing f - 9 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage q - 2 potions of brilliance r - 2 potions of invisibility s - 4 potions of resistance u - 5 potions of agility v - 5 potions of might Miscellaneous G - a lightning rod (4/4) Comestibles d - 7 rations Skills: + Level 5.8 Fighting + Level 3.8 Throwing + Level 3.5 Armour + Level 7.6 Dodging + Level 3.6 Shields + Level 10.7 Unarmed Combat You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corpse Rot Necr N/A 100% 2 ###.... Ignite Poison Fire/Tmut/Pois #....... 100% 3 ####... Spectral Weapon Hex/Chrm #....... 100% 3 ####... Leda's Liquefaction Hex/Erth #......... 100% 4 #####.. Olgreb's Toxic Radiance Pois #....... 100% 4 #####.. Aura of Abjuration Summ #......... 100% 5 ######. Summon Mana Viper Hex/Summ #....... 100% 5 ######. Spellforged Servitor Conj/Summ #......... 100% 7 ####### Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You claw the merfolk! The merfolk is lightly wounded. The merfolk hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * The merfolk hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * The merfolk barely misses you. Okay, then. You feel much better. The merfolk hits you from afar with a +0 trident! The merfolk hits you but does no damage. The merfolk hits you with a +0 trident. The merfolk hits you but does no damage. You miss the merfolk. The merfolk hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The merfolk hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * The merfolk hits you with a +0 trident! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓.8©8.▓ ▓.:|..▓.|.|.▓.....▓ ▓.m|..▓.....▓.....▓ ▓.mm..▓.....▓..)).▓ ▓.@m..▓.....▓.....▓ ▓.....▓.....▓..©..▓ ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 4 merfolk. Vanquished Creatures 2 golden eyes (D) 2 centaurs (D) A jelly (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | LordHamwich the Ghoul Gladiator began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 0/0 16 | D | Found a blossoming altar of Fedhas. 17 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 17 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 23 | D | Found a viscous altar of Jiyva. 23 | D | Found a hazy altar of Hepliaklqana. 23 | D | Found a transporter. 23 | D | Found an opulent altar of Gozag. 23 | D | Found an ancient bone altar of Kikubaaqudgha. 23 | D | Found a corrupted altar of Lugonu. 26 | D | Found a burning altar of Makhleb. 27 | D | Found a sacrificial altar of Ru. 27 | D | Found a stormy altar of Qazlal. 27 | D | Found a shimmering blue altar of Sif Muna. 27 | D | Found an iron altar of Okawaru. 27 | D | Found a bloodstained altar of Trog. 27 | D | Found a sparkling altar of Nemelex Xobeh. 46 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 46 | D | Found the +10 dark maul {crush} 46 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 46 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 46 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 49 | D | Reached skill level 5 in Unarmed Combat 49 | D | Reached XP level 2. HP: 27/27 MP: 1/1 79 | D | Became a worshipper of Cheibriados the Contemplative 94 | D | Entered arena 2. 94 | D | Noticed a centaur 94 | D | Noticed a centaur 94 | D | Found a transporter. 101 | D | Killed a centaur 101 | D | Reached skill level 5 in Dodging 101 | D | Reached skill level 7 in Unarmed Combat 101 | D | Reached XP level 3. HP: 31/34 MP: 2/2 101 | D | Reached XP level 4. HP: 38/41 MP: 3/3 106 | D | Killed a centaur 106 | D | Reached * piety under Cheibriados 106 | D | Reached skill level 8 in Unarmed Combat 106 | D | Reached XP level 5. HP: 41/47 MP: 4/4 109 | D | Got the Guide on the Toxic Entourage 112 | D | Got Sif Muna's Grimoire of Enchantment and Necromancy 116 | D | Entered arena 3. 116 | D | Noticed a golden eye 116 | D | Noticed a golden eye 116 | D | Found a transporter. 128 | D | Reached skill level 5 in Fighting 134 | D | Killed a golden eye 134 | D | Reached ** piety under Cheibriados 134 | D | Reached skill level 10 in Unarmed Combat 134 | D | Reached XP level 6. HP: 26/56 MP: 5/5 145 | D | Killed a golden eye 145 | D | Reached XP level 7. HP: 29/62 MP: 6/6 156 | D | Entered arena 4. 156 | D | Noticed a merfolk 156 | D | Noticed a merfolk 156 | D | Noticed a merfolk 156 | D | Noticed a merfolk 156 | D | Found a transporter. 164 | D | HP: 1/62 [merfolk/+0 trident (5)] 166 | D | Mangled by a merfolk Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 3 4 5 | 5.8 Armour | 2 3 | 3.5 Dodging | 3 5 6 7 | 7.6 Shields | 2 3 | 3.6 Unarmed Combat | 5 7 8 10 | 10.7 Throwing | 2 3 | 3.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 6 | 18 | 2 || 26 Use: Potion | 1 | | 1 || 2 Armor: Crystal plate arm | 10 | 10 | 18 || 38 Dodge: Dodged | | | 6 || 6 Block: Large shield | 8 | 5 | || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 652 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 652 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+-------