Dungeon Sprint DCSS version 0.24-a0-619-gb7544fd (webtiles) character file. Game seed: 9694535058137894847, levelgen mode: deterministic 7 LordHamwich the Skirmisher (level 2, -2/28 HPs) Began as a Hill Orc Fighter on Sept 18, 2019. Slain by a worm (6 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:24 (69 turns). LordHamwich the Skirmisher (Hill Orc Fighter) Turns: 69, Time: 00:00:25 Health: -2/28 AC: 7 Str: 18 XL: 2 Next: 0% Magic: 2/2 EV: 7 Int: 8 God: Gold: 243 SH: 9 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 243 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: + Level 4.3 Fighting + Level 3.3 Axes + Level 4.0 Armour + Level 3.9 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Shops: D [%([=:?( Message History A worm comes into view. Found seven shops. There is an open door here. The worm bites you but does no damage. You hit the worm. The worm is moderately wounded. The worm bites you! * * * LOW HITPOINT WARNING * * * You hit the worm. The worm is moderately wounded. The worm bites you but does no damage. Your shield prevents you from hitting the worm. The worm is moderately wounded. Your shield and scale mail prevent you from hitting the worm. The worm is moderately wounded. The worm bites you but does no damage. You hit the worm. The worm is moderately wounded. The worm bites you. You die... ######≈ .....#≈ ⌠....#≈ .∩...#≈ ∩.∩..#≈ ### .∩.∩.#≈##.###+# ..∩.∩#≈#...##.## +≈'##.'.<.+ ....∩#≈#@####.## ▓▓▓###≈##w# #+# ######≈ ## ## You could see a worm. Vanquished Creatures 2 worms (D) 2 creatures vanquished. Vanquished Creatures (others) A crocodile (D) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | LordHamwich the Hill Orc Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 7 | D | Reached XP level 2. HP: 8/28 MP: 2/2 46 | D | Killed a crocodile 62 | D | Found Wolozag's Weapon Shop. 63 | D | Found Wievah's Magic Scroll Boutique. 63 | D | Found Xinuobbe's Jewellery Shop. 63 | D | Found Weirreog's Book Shop. 63 | D | Found Quddo's Antique Weapon Boutique. 63 | D | Found Ticee's Antique Armour Boutique. 63 | D | Found Seucluh's Antique Armour Shop. 63 | D | Found Xenocwiuc's Food Shop. 69 | D | Slain by a worm Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_3, sprint2_obstacle_7, sprint2_obstacle_2, sprint2_obstacle_5, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.3 Axes | 3 | 3.3 Armour | 4 | 4.0 Shields | | 3.9 Action || total -------------------------++------- Melee: War axe || 9 Armor: Scale mail || 4 Block: Shield || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 10 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 10 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+-------