Dungeon Sprint DCSS version 0.24-a0-619-gb7544fd (webtiles) character file. Game seed: 731179948467381066, levelgen mode: deterministic 0 LordHamwich the Skirmisher (level 1, -2/19 HPs) Began as a Hill Orc Fighter on Sept 18, 2019. Was an Initiate of Makhleb. Slain by a merfolk ... wielding the +8 demon trident "Rift" {distort, reach+} (4 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:35 (80 turns). LordHamwich the Skirmisher (Hill Orc Fighter) Turns: 80, Time: 00:01:39 Health: -2/19 AC: 21 Str: 30 XL: 1 Next: 0% Magic: 1/1 EV: 5 Int: 8 God: Makhleb [......] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . b - +13 scythe of Curses {drain, *Curse} (curse) rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . l - +5 crystal plate armour (curse) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn D - +6 ring of strength (curse) MPRegen 0.07/turn C - +6 ring of strength @: no status effects A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons b - the cursed +13 scythe of Curses (weapon) {drain, *Curse} (You found it in the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. Armour l - a cursed +5 crystal plate armour (worn) Jewellery C - a +6 ring of strength (right hand) D - a cursed +6 ring of strength (left hand) Wands E - a wand of disintegration (7) F - a wand of iceblast (7) G - a wand of acid (7) Scrolls k - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - a scroll of holy word p - 5 scrolls of identify q - 5 scrolls of remove curse r - 2 scrolls of fear Potions d - 6 potions of might e - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage s - 2 potions of brilliance t - 2 potions of invisibility u - 4 potions of resistance v - a potion of experience w - 5 potions of agility Miscellaneous c - a lightning rod (4/4) Comestibles f - 7 rations Skills: + Level 3.6 Fighting + Level 2.1 Polearms + Level 3.2 Armour Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Message History The merfolk shouts! x2 The merfolk unwields a +0 trident of flaming. It stops flaming. The merfolk drops a +0 trident of flaming. The merfolk picks up the +8 demon trident "Rift" {distort, reach+}. The merfolk wields the +8 demon trident "Rift" {distort, reach+}. Its appearance distorts for a moment. Found a +0 trident of flaming and an uncursed staff of energy. Found a transporter. The merfolk hits you with a +0 trident. The merfolk hits you from afar with the +8 demon trident "Rift" {distort, reach+}. Space warps horribly around you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You slice the merfolk!! The merfolk is engulfed in negative energy! The merfolk is drained! The merfolk is heavily wounded. The merfolk hits you from afar with the +8 demon trident "Rift" {distort, reach+}. You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.|.m.▓ ▓..m..▓ ▓..@..▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | LordHamwich the Hill Orc Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 4 | D | Banished a spatial maelstrom 5 | D | Found a blossoming altar of Fedhas. 6 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 6 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 6 | D | Found a transporter. 6 | D | Found a viscous altar of Jiyva. 6 | D | Found an ancient bone altar of Kikubaaqudgha. 6 | D | Found a hazy altar of Hepliaklqana. 6 | D | Found a corrupted altar of Lugonu. 6 | D | Found an opulent altar of Gozag. 6 | D | Found a burning altar of Makhleb. 7 | D | Found a sacrificial altar of Ru. 7 | D | Found a shimmering blue altar of Sif Muna. 7 | D | Found a stormy altar of Qazlal. 7 | D | Found a bloodstained altar of Trog. 7 | D | Found an iron altar of Okawaru. 7 | D | Found a sparkling altar of Nemelex Xobeh. 49 | D | Found the +6 shillelagh "Devastator" {shatter} 49 | D | Found the +11 plutonium sword {*Contam Stlth-} 49 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 49 | D | Found the +9 sword of Zonguldrok {reap} 49 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 49 | D | Found the +0 sword of Power 49 | D | Found the +7 mace of Variability {chain chaos} 49 | D | Found the +7 Singing Sword {slice, sonic wave} 49 | D | Found the +8 storm bow {elec, penet} 71 | D | Became a worshipper of Makhleb the Destroyer 75 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 75 | D | Found the +10 dark maul {crush} 75 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 75 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 75 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 78 | D | Entered arena 2. 78 | D | Noticed a merfolk 78 | D | Noticed a merfolk 78 | D | Found a transporter. 80 | D | Slain by a merfolk Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total -------------------------++------- Melee: Scythe || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------