Dungeon Sprint DCSS version 0.24-a0-619-gb7544fd (webtiles) character file. Game seed: 10772389237918356669, levelgen mode: deterministic 27 LordHamwich the Skirmisher (level 3, -2/36 HPs) Began as a Hill Orc Fighter on Sept 16, 2019. Slain by a human (6 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:35 (101 turns). LordHamwich the Skirmisher (Hill Orc Fighter) Turns: 101, Time: 00:00:35 Health: -2/36 AC: 7 Str: 19 XL: 3 Next: 10% Magic: 3/3 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage l - 2 potions of invisibility {unknown} Comestibles f - a ration Skills: + Level 5.2 Fighting + Level 3.0 Long Blades + Level 4.8 Armour + Level 4.7 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You block the human's attack. You miss the human. The human is moderately wounded. You block the human's attack. You closely miss the human. The human is moderately wounded. The human hits you. * * * LOW HITPOINT WARNING * * * The human hits you. * * * LOW HITPOINT WARNING * * * You hit the human but do no damage. The human is moderately wounded. The human hits you but does no damage. You hit the human. The human is moderately wounded. The human hits you but does no damage. You barely miss the human. The human is moderately wounded. You block the human's attack. The human hits you. You die... ▓▓▓▓▓▓▓▓▓ ▓<..#...#### ▓...#......## ▓..##.......# ▓##.##.##)..# .# ##.##.###..# ..# ▓#.####.##..# ...+ ▓.###..##..## #p..# ▓#..†..##.@# #....# ###..##..p##.....# ##..##....#......# #..###..##.# #(.# #..#### ▓▓▓▓ ▓▓▓▓ You could see a human. Vanquished Creatures Jessica (D) 2 rats (D) 3 creatures vanquished. Vanquished Creatures (others) 2 hellions (D) A plant (D) 3 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | LordHamwich the Hill Orc Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 46 | D | Noticed Jessica 61 | D | Killed Jessica 61 | D | Reached skill level 5 in Fighting 61 | D | Reached XP level 2. HP: 16/29 MP: 2/2 61 | D | Reached XP level 3. HP: 19/36 MP: 3/3 88 | D | Killed a hellion 88 | D | Killed a hellion 101 | D | Slain by a human Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Fighting | 5 | 5.2 Long Blades | 3 | 3.0 Armour | 4 | 4.8 Shields | 4 | 4.7 Action || total -------------------------++------- Melee: Long sword || 32 Armor: Scale mail || 10 Dodge: Dodged || 4 Block: Shield || 18 Rpst.: Long sword || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 39 | 100.0 | 0 | 3 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 39 | 100.0 | 0 | 3 | 100.0 +---------+---------+-------+---------+---------+-------