Dungeon Sprint DCSS version 0.24-a0-619-gb7544fd (webtiles) character file. Game seed: 16226595576570558973, levelgen mode: deterministic 24 LordHamwich the Skirmisher (level 3, -12/36 HPs) Began as a Hill Orc Fighter on Sept 16, 2019. Mangled by an ogre ... wielding a +0 giant spiked club (20 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:10 (21 turns). LordHamwich the Skirmisher (Hill Orc Fighter) Turns: 21, Time: 00:00:11 Health: -12/36 AC: 7 Str: 24 XL: 3 Next: 2% Magic: 3/3 EV: 7 Int: 8 God: Gold: 0 SH: 10 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.08/turn (no ring) @: mighty A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Wands l - a wand of random effects (20) Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: + Level 5.0 Fighting + Level 3.1 Long Blades + Level 4.6 Armour + Level 4.7 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. l - a wand of random effects (20) You see here a +2 leather armour of cold resistance. You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! The ogre hits you with a +0 giant spiked club! There is an open door here. You feel very mighty all of a sudden. The ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * Your shield and scale mail prevent you from hitting the ogre. The ogre closely misses you. You slash the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#..@O.# #..'[.#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | LordHamwich the Hill Orc Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 2 | D | Noticed Ijyb 12 | D | Killed Ijyb 12 | D | Reached skill level 5 in Fighting 12 | D | Reached XP level 2. HP: 24/29 MP: 2/2 12 | D | Reached XP level 3. HP: 30/36 MP: 3/3 17 | D | Noticed an ogre 21 | D | Mangled by an ogre Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 5 | 5.0 Long Blades | 3 | 3.1 Armour | 4 | 4.6 Shields | 4 | 4.7 Action || total -------------------------++------- Melee: Long sword || 11 Use: Potion || 1 Armor: Scale mail || 3 Dodge: Dodged || 4 Block: Shield || 3 Rpst.: Long sword || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 35 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 35 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------