Dungeon Sprint DCSS version 0.24-a0-616-ge2a249a (webtiles) character file. Game seed: 6182786307659399099, levelgen mode: deterministic 53 LordHamwich the Slasher (level 3, -10/26 HPs) Began as a Demonspawn Gladiator on Sept 13, 2019. Mangled by a water elemental (18 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:50 (143 turns). LordHamwich the Slasher (Demonspawn Gladiator) Turns: 143, Time: 00:01:51 Health: -10/26 AC: 3 Str: 15 XL: 3 Next: 62% Magic: 2/2 EV: 14 Int: 9 God: Gold: 43 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet restricted) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Clarity + (no boots) Stlth +.........NoTele + (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: engulfed (cannot breathe) A: beak, clarity, demonic guardian 1, frail 1, low mp 1, electricity resistance a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 43 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet Scrolls k - a scroll of blinking l - 2 scrolls of holy word n - a scroll of random uselessness p - a scroll of remove curse Potions e - a potion of curing h - a potion of haste i - 2 potions of magic j - a potion of berserk rage o - 3 potions of lignification q - a potion of flight {unknown} Comestibles f - 3 rations Skills: + Level 3.1 Fighting + Level 4.8 Long Blades - Level 2.1 Throwing * Level 2.0 Armour + Level 4.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You have a beak for a mouth. You possess an exceptional clarity of mind. You are frail. (-10% HP) Your magical capacity is low. (-10% MP) You are resistant to electric shocks. (rElec) Message History n - a scroll of random uselessness As you read the scroll of identify, it crumbles to dust. o - 3 potions of lignification There is an open door here. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. You barely miss the water elemental. The water elemental closely misses you. You hit the water elemental. The water elemental is lightly damaged. The water elemental barely misses you. Your shadow imp closely misses the water elemental. You hit the water elemental. The water elemental is moderately damaged. The water elemental hits you. The water elemental engulfs you in water! Your shadow imp hits the water elemental. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓▓▓ ..#...#### ##.# ..#.†....#####..# _ .##.......#..#..# , #.##.##...#..#..###+#+## #.##.###..##'#..#....... .####.##..###...@E⌠..... ###..##..####...#.5.#### .....##.†###....#.⌠.# ##..##...##.....#...# #..##...5#......#+### ..###..##.#.....# ..# #..#####....# , ▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ ≈ ≈ , You could see a water elemental and a friendly shadow imp. Vanquished Creatures 2 oozes (D) 2 rats (D) 4 creatures vanquished. Vanquished Creatures (collateral kills) A scorpion (D) A human (D) 2 creatures vanquished. Vanquished Creatures (others) 5 hellions (D) 2 plants (D) 7 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | LordHamwich the Demonspawn Gladiator began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 21 | D | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 21 | D | Reached XP level 2. HP: 13/23 MP: 2/2 78 | D | Noticed a scorpion 92 | D | Killed a hellion 92 | D | Killed a hellion 92 | D | Killed a hellion 93 | D | Killed a scorpion 93 | D | Reached skill level 1 in Armour 93 | D | Reached XP level 3. HP: 29/29 MP: 3/3 94 | D | Killed a hellion 122 | D | Killed a hellion 126 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 126 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 126 | D | Gained mutation: You passively map a small area around you. | [potion of mutation] 126 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 127 | D | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 127 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 127 | D | Lost mutation: Your muscles are strong. (Str +2) [potion of | mutation] 127 | D | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 127 | D | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 127 | D | Gained mutation: You have a beak for a mouth. [potion of | mutation] 128 | D | Lost mutation: You passively map a small area around you. | [potion of mutation] 128 | D | Lost mutation: Potions are less effective at restoring your | health. [potion of mutation] 128 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 128 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 128 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 139 | D | Noticed a water elemental 143 | D | Mangled by a water elemental Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 3 4 | 4.8 Throwing | 2 | 2.1 Dodging | 3 4 | 4.6 Fighting | 3 | 3.1 Armour | 1 2 | 2.0 Action || total -------------------------++------- Melee: Long sword || 27 Use: Potion || 4 Scroll || 4 Armor: Leather armour || 7 Dodge: Dodged || 22 Rpst.: Long sword || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 76 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 76 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+-------