Dungeon Crawl Stone Soup version 0.25-a0-804-g50c693f (webtiles) character file. Game seed: 8342124073007193631, levelgen mode: deterministic 9 LobsterGuardian the Firebug (level 2, -9/17 HPs) Began as an Octopode Fire Elementalist on Apr 20, 2020. Mangled by a gnoll ... wielding a +0 halberd (14 damage) ... on level 1 of the Dungeon. The game lasted 00:01:41 (715 turns). LobsterGuardian the Firebug (OpFE) Turns: 715, Time: 00:01:42 Health: -9/17 AC: 1 Str: 7 XL: 2 Next: 12% Magic: 2/5 EV: 13 Int: 17 God: Gold: 31 SH: 0 Dex: 15 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . a - +3 ring of dexterity rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Jewellery a - a +3 ring of dexterity (left tentacle) Comestibles b - 2 rations Skills: + Level 2.0 Dodging + Level 2.9 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations * Level 3.4 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Foxfire Conj/Fire #... 8% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire #....... 22% 3 ###.... Inner Flame Hex/Fire #....... 28% 3 ###.... Sticky Flame Conj/Fire #....... 58% 4 #####.. Fireball Conj/Fire #......... 91% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You conjure some foxfire! The foxfire hits the gnoll. The gnoll is lightly wounded. The foxfire hits the gnoll. The gnoll is lightly wounded. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The foxfire hits the gnoll. The gnoll is heavily wounded. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #.##....# #. ## #.##....# ... $. #.##.##.# #.##.##### #.......# .......!# ####.#### ....##.# #.# #..##.##########.# .###.#..##v##.........# .........gv@..######### ####.#####.#### ...# ##### You could see a gnoll. Vanquished Creatures A goblin (D:1) 2 hobgoblins (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 10 creatures vanquished. Vanquished Creatures (others) 12 foxfires (D:1) 12 creatures vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LobsterGuardian the Octopode Fire Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 643 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 715 | D:1 | Mangled by a gnoll Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_loops_cross Action || total -------------------------++------- Melee: Unarmed || 24 Constrict || 7 Tentacles || 4 Cast: Foxfire || 9 Stab: Sleeping || 4 Armor: Skin || 4 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------