Dungeon Crawl Stone Soup version 0.25-a0-578-gc91f01c (webtiles) character file. Game seed: 7433129763886848696, levelgen mode: deterministic 0 LobsterGuardian the Vexing (level 1, 0/10 HPs) Began as a Deep Elf Enchanter on Mar 4, 2020. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:15 (45 turns). LobsterGuardian the Vexing (Deep Elf Enchanter) Turns: 45, Time: 00:01:16 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 8% Magic: 5/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Comestibles d - a ration Skills: + Level 1.0 Short Blades + Level 2.4 Dodging - Level 3.6 Stealth + Level 3.0 Spellcasting * Level 4.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex ###..... 9% 3 ###.... Tukima's Dance Hex ###..... 9% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 10% 2 ##..... Dazzling Flash Conj/Hex ##.... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You aren't carrying any potions. You aren't carrying any scrolls. You aren't carrying any items that you can evoke. The jackal barely misses you. The jackal stops glowing. You open the door. The jackal barely misses you. There is an open door here. Casting: Corona (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to defeat MR: 73%) The jackal is outlined in light. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal misses you. You barely miss the jackal. The jackal barely misses you. The jackal bites you. You die... #### ...# ...# ##### ...# ... ... .... ...# #.# ..##. #.##...# ##.##..... #Kh@...+ .......... ##h##...# ....K... ###h.# ...# ..h... ###.#..# .### ....# ###...h.)##.# #K####...<.......# ##...#!...K.##..### .(.)...K..####.... ...#....### ..#### You could see 3 jackals and a kobold. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LobsterGuardian the Deep Elf Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 45 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic Action || total -------------------------++------- Melee: Dagger || 18 Cast: Corona || 3 Armor: Robe || 1 Dodge: Dodged || 21 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------