Dungeon Crawl Stone Soup version 0.25-a0-388-g41a7e55 (webtiles) character file. Game seed: 6785529569032994021, levelgen mode: deterministic 2 LobsterGuardian the Vexing (level 1, 0/7 HPs) Began as a Felid Enchanter on Jan 8, 2020. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (106 turns). LobsterGuardian the Vexing (Felid Enchanter) Turns: 106, Time: 00:00:55 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 33% Magic: 2/4 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Comestibles b - a ration Skills: - Level 2.6 Dodging * Level 4.2 Stealth + Level 1.0 Unarmed Combat + Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 10% 3 ###.... Tukima's Dance Hex ###..... 10% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 13% 2 ###.... Dazzling Flash Conj/Hex #..... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History You scratch the hobgoblin. You kill the hobgoblin! The bat barely misses you. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +1 dagger of speed and quivering a stone (chance to defeat MR: 69%) The kobold barely resists. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat misses you. You aren't carrying any potions. You aren't carrying any scrolls. The bat closely misses you. The kobold throws a stone. The stone closely misses you. You see here a stone. You closely miss the bat. The bat barely misses you. The bat closely misses you. The bat hits you. You die... .........#### ##......... .......(.###### ####.##..... #. ...#.........###....###.... #[ .###..######.K............# #.. #.## ######...###.#.# #... ##.# ######...# #...##.(# #...##...# #....#K## #.<.K).>.# #...# #@b.##...# #...# ######...# #............# ##+## #........###### .......... .........## .........# .........# .........# You could see a bat and a kobold. Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LobsterGuardian the Felid Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 106 | D:1 | Slain by a bat Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 13 Bite || 1 Cast: Corona || 5 Use: Potion || 1 Armor: Skin || 1 Dodge: Dodged || 42 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------