Dungeon Crawl Stone Soup version 0.16.1-14-g82efdee (webtiles) character file. 0 Ljcope the Conjurer (level 1, 15/15 HPs) Began as a Deep Dwarf Conjurer on Apr 14, 2015. Got out of the dungeon alive. The game lasted 00:00:21 (46 turns). Ljcope the Conjurer (Deep Dwarf Conjurer) Turns: 46, Time: 00:00:21 Health: 15/15 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 15 God: Gold: 9 SH: 0 Dex: 13 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow healing 3 a: Device Recharging You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical devices b - a wand of heal wounds (5) Scrolls e - a scroll of enchant weapon {unknown} Books c - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles d - a bread ration Skills: + Level 2.1 Dodging + Level 2.4 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Message History You now have 9 gold pieces. You open the gate. There is an open gate here. e - a scroll labeled FRA MEYFUXTA Found a whip. A goblin comes into view. It is wielding a dagger. Found a stone staircase leading down. A goblin is nearby! A goblin is nearby! A goblin is nearby! Evoke which item? (* to show all) (? for menu, Esc to quit) You don't have any such object. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. There is an open gate here. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! , ##.....##. #...≈...#, , , , , ##...≈...## #...≈≈≈...# ,, * ##...≈≈≈...## * #...≈≈≈≈≈...# , ,* ##...≈≈≈≈≈...## * #.............# #......@......# * ###############, ,, , , , , , ** * ,** ,, * , , , , * , * * * There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Ljcope, the Deep Dwarf Conjurer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 46 | D:$ | Got out of the dungeon alive.