Dungeon Crawl Stone Soup version 0.23-a0-391-g8c51ad5 (webtiles) character file. 21 LizzardofHazz the Skirmisher (level 2, -2/20 HPs) Began as a Gargoyle Monk on Oct 31, 2018. Slain by a gnoll ... wielding a +0 halberd (15 damage) ... on level 1 of the Dungeon. The game lasted 00:00:59 (1030 turns). LizzardofHazz the Skirmisher (Gargoyle Monk) Turns: 1030, Time: 00:01:00 Health: -2/20 AC: 4 Str: 14 XL: 2 Next: 83% Magic: 2/2 EV: 12 Int: 10 God: Gold: 75 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: hasted, very quick A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of enchant armour {unknown} f - 2 scrolls of amnesia {unknown} i - a scroll of teleportation {unknown} j - 3 scrolls of identify {unknown} l - a scroll of remove curse {unknown} Potions g - a potion of lignification {unknown} k - a potion of cancellation {unknown} Comestibles c - a ration Skills: * Level 4.1 Fighting + Level 3.3 Maces & Flails - Level 2.4 Dodging - Level 2.1 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of haste. You feel yourself speed up. The kobold hits you with a +0 short sword. You hit the kobold but do no damage. The kobold misses you. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ############# #.......(...# #.#########.# ###.###### #.# #.........# #.# #.#.#####.# #.# ##.#.# #. #.# ###....#####.###.# ....#..##.....##@# .......##.....##K# #..###.##.....##g# #................# #.#####.#.....#### #.# #.###.### #.# #.# #.# #.#####.# #.# #.##.##.# #.# You could see a gnoll and a kobold. Vanquished Creatures A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 4 kobolds (D:1) 2 bats (D:1) 5 frilled lizards (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LizzardofHazz the Gargoyle Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 259 | D:1 | Reached XP level 2. HP: 12/20 MP: 2/2 768 | D:1 | Reached skill level 4 in Fighting 1030 | D:1 | Slain by a gnoll Vault maps used: D:1: sevenhm_arrival_forest_fort_large_4, minmay_misc_feat_chi Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.1 Maces & Flails | | 3.3 Dodging | | 2.4 Stealth | | 2.1 Action || total -------------------------++------- Melee: Mace || 60 Use: Potion || 1 Armor: Robe || 16 Dodge: Dodged || 48 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 30 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+-------