Dungeon Crawl Stone Soup version 0.25.0-9-g26727b6 (webtiles) character file. Game seed: 17654033049136249572 4 Likado the Twirler (level 1, 0/12 HPs) Began as a Gargoyle Wanderer on June 21, 2020. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (88 turns). Likado the Twirler (Gargoyle Wanderer) Turns: 88, Time: 00:00:46 Health: 0/12 AC: 4 Str: 14 XL: 1 Next: 70% Magic: 1/3 EV: 11 Int: 13 God: Gold: 14 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg + . . Faith . c - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Missiles g - 4 javelins (quivered) Armour c - a +0 robe (worn) Potions b - 2 potions of curing d - a potion of invisibility {unknown} e - a potion of magic {unknown} Comestibles f - a ration Skills: + Level 1.3 Fighting Level 2.0 Staves + Level 0.4 Armour + Level 0.2 Dodging + Level 1.3 Stealth - Level 2.0 Spellcasting Level 1.7 Hexes Level 1.0 Poison Magic Level 1.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 26% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 19% 2 ###.... Blink Tloc N/A 36% 2 ###.... Call Imp Summ #....... 36% 2 ###.... Mephitic Cloud Conj/Pois/Air #....... 54% 3 ####... Conjure Flame Conj/Fire #....... 58% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The leopard gecko is too close now for your liking. There is an open door here. The helpless leopard gecko fails to defend itself. You hit the leopard gecko. The leopard gecko barely misses you. x2 You hit the leopard gecko but do no damage. The leopard gecko bites you but does no damage. A leopard gecko is nearby! You hit the leopard gecko. You kill the leopard gecko! No target in view! No target in view! A jackal comes into view. Throwing (i - inventory) g - 6 javelins (quivered) Aim: a jackal (asleep) You throw a javelin. The javelin pierces through the jackal but does no damage. The jackal barks! A jackal comes into view. x2 There are monsters nearby! Throwing (i - inventory) g - 5 javelins (quivered) Aim: a jackal You throw a javelin. The javelin closely misses the jackal. The jackal barks! x2 A jackal comes into view. The jackal bites you but does no damage. The jackal moves out of view. There are monsters nearby! You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. You take 1 damage, and have 11/12 hp. You closely miss the jackal. The jackal bites you. The jackal closely misses you. The jackal barely misses you. The jackal bites you. You take 3 damage, and have 8/12 hp. MASSIVE DAMAGE!! The jackal barks! The jackal closely misses you. You miss the jackal. The jackal bites you but does no damage. You closely miss the jackal. The jackal barely misses you. You barely miss the jackal. The jackal bites you but does no damage. The jackal misses you. You closely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal barely misses you. You hit the jackal. The jackal misses you. The jackal bites you. You take 3 damage, and have 5/12 hp. MASSIVE DAMAGE!! You hit the jackal. You kill the jackal! The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal bites you but does no damage. The jackal closely misses you. You completely miss the jackal. The jackal closely misses you. x2 You barely miss the jackal. The jackal completely misses you. The jackal bites you. You take 2 damage, and have 4/12 hp. You closely miss the jackal. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal barely misses you. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal barely misses you. x2 You hit the jackal. The jackal closely misses you. You closely miss the jackal. The jackal bites you but does no damage. The jackal closely misses you. You barely miss the jackal. The jackal closely misses you. x2 You closely miss the jackal. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You take 3 damage, and have 1/12 hp. MASSIVE DAMAGE!! Aim: a jackal (severely wounded) The magic dart hits the jackal. The jackal completely misses you. The jackal closely misses you. You now have 2/3 mp. Aim: a jackal (almost dead) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you but does no damage. You now have 1/3 mp. Unknown command. Unknown command. You closely miss the jackal. The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. The jackal bites you. You die... ###..........⌠........ ##'##.............## #...###############. #.#................... ..............hh....... ##.#.#.##.#†####....... #.#.#.##.#h# (##.#.# # #.#.##.#h# .# # ....##.#@# .( # ...#.#.# .# ... ....# .# ..... .. .P♣.# ♣≈P♣.. ≈≈P♣.. ♣≈≈ ♣.♣ You could see 2 jackals. Vanquished Creatures A leopard gecko (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Likado the Gargoyle Wanderer began the quest for the Orb. 0 | D:1 | Likado set off with the following items: a +0 club, 2 | potions of curing, a +0 robe, a ration; and the following | spell memorised: Magic Dart; and the following spells | available to memorise: Slow, Blink, Call Imp, Mephitic | Cloud, Conjure Flame 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 82 | D:1 | HP: 1/12 [jackal (3)] 88 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, serial_bayou, serial_bayou_pond_d, serial_bayou_crossing, serial_bayou_shore_a, serial_bayou_pond_b Action || total -------------------------++------- Melee: Club || 28 Throw: Javelin || 2 Cast: Magic Dart || 1 Stab: Sleeping || 1 Armor: Robe || 16 Dodge: Dodged || 28 Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, serial_bayou, serial_bayou_pond_d, serial_bayou_crossing, serial_bayou_shore_a, serial_bayou_pond_b Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 43.2 | 88.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 43.2 | 88.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------