Dungeon Crawl Stone Soup version 0.24-a0-269-g32ec7ca (console) character file. Game seed: 10878452810015006528 7 Likado the Charmwright (level 2, 0/26 HPs) Began as a Gnoll Skald on Apr 22, 2019. Slain by a goblin (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:38 (291 turns). Likado the Charmwright (Gnoll Skald) Turns: 291, Time: 00:01:39 Health: 0/26 AC: 3 Str: 13 XL: 2 Next: 0% Magic: 7/7 EV: 14 Int: 15 God: Gold: 20 SH: 0 Dex: 14 Spells: 9/10 levels left rFire . . . SeeInvis . a - +0 spear rCold + . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn g - ring of protection from cold {rC+, !d} MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -7) A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Jewellery g - a ring of protection from cold (left hand) {rC+, !d} (You found it on level 1 of the Dungeon) Potions c - a potion of agility {unknown} e - a potion of curing {unknown} Comestibles d - 2 rations f - 4 chunks of flesh {@w0} Skills: + Level 4.4 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 4.4 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 2.4 Armour + Level 4.4 Dodging + Level 0.2 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 5.3 Charms + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ###..... 3% 2 ##..... Shroud of Golubria Chrm/Tloc ##........ 11% 2 ##..... Regeneration Chrm/Necr ##........ 21% 3 ###.... Spectral Weapon Hex/Chrm ##...... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History g - a rin' o' protection from cold (left hand) A bat comes inta view. Tha bat moves outta view. Tha bat be too close now fer yer likin'. A bat be nearby! Tha bat closely misses ye. Ye hit tha bat. Ye kill tha bat! Nay target in view! Nay target in view! Ye butcher tha bat corpse. f - 5 chunks o' flesh {@w0} (gain'd 1) Ye see 'ere a bat skeleton. x2 Ye fall through a shaft! Tha shaft crumbles an' collapses. A kobold comes inta view. It be wieldin' a +0 short sword. Tha kobold shouts! A worm an' a sky beast come inta view. Unknown command. Okay, than. Ye ar'n't carryin' any scrolls. Unknown command. 2 jackals come inta view. Tha jackal barks! Ye hear an angry hiss. Ye hear a shout! A jackal comes inta view. An adder comes inta view. Tha kobold throws a stone. Tha stone misses ye. Tha stone barely misses tha sky beast. Tha jackal barks! A jackal an' a kobold come inta view. Tha jackal barks! Tha kobold shouts! Ye hear a bark! Ye hear a shout! A bat comes inta view. Tha kobold throws a stone. Tha stone hits ye but does nay damage. A goblin comes inta view. Tha sky beast flickers outta sight! Deactivatin' autopickup; reactivate wit' Ctrl-A. Tha bat moves outta view. Found a shatt'red altar o' Ashenzari. Ye see 'ere a stone. A bat comes inta view. A hobgoblin comes inta view. It be wieldin' a +0 club. Tha worm bites ye! Ye take 8 damage, an' haf 12/20 hp. MASSIVE DAMAGE!! Ye hit tha bat. Ye kill tha bat! Ye haf reached level 2! Ye regain'd 4 hp, an' now haf 16/26 hp. MP restored: 7 An adder comes inta view. Ye see 'ere a scale mail. A sky beast appears from thin air! Reactivatin' autopickup. Some o' tha chunks o' flesh in yer inventory haf rotted away. A goblin comes inta view. It be wieldin' a +0 club. Tha sky beast flickers outta sight! Deactivatin' autopickup; reactivate wit' Ctrl-A. Unknown command. An adder comes inta view. Tha goblin closely misses ye. Tha adder hisses angrily. Tha goblin barely misses ye. Tha adder completely misses ye. Ye closely miss somethin'. Tha adder bites ye. Tha goblin barely misses ye. A sky beast appears from thin air! Reactivatin' autopickup. Tha sky beast hits ye but does nay damage. Tha adder barely misses ye. Ye take 1 damage, an' haf 16/26 hp. Tha adder barely misses ye. Tha adder misses ye. Tha goblin closely misses ye. Tha adder closely misses ye. Tha adder misses ye. Tha adder closely misses ye. Tha adder bites ye. Ye take 5 damage, an' haf 12/26 hp. Tha adder bites ye but does nay damage. Tha adder barely misses ye. Tha adder bites ye. Ye be poison'd. Tha adder poisons ye! Tha sky beast flickers outta sight! Deactivatin' autopickup; reactivate wit' Ctrl-A. Tha goblin hits ye but does nay damage. Ye take 4 damage, an' haf 8/26 hp. * * * LOW HITPOINT WARNIN' * * * Ye feel sick. A sky beast appears from thin air! Reactivatin' autopickup. Tha adder bites ye. * * * LOW HITPOINT WARNIN' * * * Ye be more poison'd. Tha adder poisons ye! Tha goblin closely misses ye. Ye take 2 damage, an' haf 6/26 hp. Ye closely miss tha adder. * * * LOW HITPOINT WARNIN' * * * Ye feel sick. Tha goblin hits ye. * * * LOW HITPOINT WARNIN' * * * Tha adder bites ye but does nay damage. Tha goblin hits ye wit' a +0 club. * * * LOW HITPOINT WARNIN' * * * Ye hit tha adder. Tha jackal closely misses ye. Tha goblin barely misses ye. Tha adder bites ye but does nay damage. Tha jackal barely misses ye. Ye take 4 damage, an' haf 2/26 hp. Ye barely miss tha adder. Ye bite tha adder, but do nay damage. * * * LOW HITPOINT WARNIN' * * * Ye feel sick. Tha goblin barely misses ye. Tha goblin hits ye. Ye die... ######### #.......# #.......# #.......# #.hh@Y..# #.KSgg..# #..hSS..# #≈......# #.......# #.h.....# ##.###### #g# ###.# You could see a sky beast, 3 adders, 4 jackals, a hobgoblin, 2 goblins and a kobold. Vanquished Creatures 2 hobgoblins (D:1) 3 bats A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Likado the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 252 | D:1 | You fall through a shaft! 253 | D:2 | Noticed a sky beast 254 | D:2 | Found a shattered altar of Ashenzari. 258 | D:2 | Reached XP level 2. HP: 16/26 MP: 7/7 288 | D:2 | HP: 6/26 [adder (1)] 289 | D:2 | HP: 2/26 [goblin/+0 club (2)] 291 | D:2 | Slain by a goblin Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring D:2: layout_rooms, chequers_ecumenical_altar_simple, evilmike_ruin_ashenzari Action || total -------------------------++------- Melee: Spear || 18 Bite || 3 Stab: Sleeping || 1 Armor: Leather armour || 5 Dodge: Dodged || 23 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 6 | 0 | 0.0 D:2 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring D:2: layout_rooms, chequers_ecumenical_altar_simple, evilmike_ruin_ashenzari Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 18.9 | 56.0 | 145.5 Dungeon | 100.0 | 100.0 | 0.0 | 18.9 | 56.0 | 145.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------