Dungeon Crawl Stone Soup version 0.23-a0-49-gd9f7a49 (webtiles) character file. 6 Likado the Sneak (level 1, -1/13 HPs) Began as a Vampire Enchanter on Aug 6, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (101 turns). Likado the Sneak (Vampire Enchanter) Turns: 101, Time: 00:00:31 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 75% Magic: 1/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of noise {unknown} f - a scroll of blinking {unknown} g - a scroll of remove curse {unknown} Potions d - 2 potions of blood {@q1} Skills: + Level 1.3 Short Blades - Level 2.1 Dodging * Level 4.7 Stealth + Level 2.0 Spellcasting * Level 4.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 9% 3 ###.... Tukima's Dance Hex ###..... 9% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 12% 2 ###.... Dazzling Spray Conj/Hex #..... 22% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History A rat an' a jackal come inta view. Thar be monsters nearby! Thar be monsters nearby! A jackal comes inta view. Thar be a large op'n door 'ere. Ye close tha large door. Ye see 'ere 15 arrows. Ye op'n tha door. Thar be an op'n door 'ere. Tha rat closely misses ye. Ye hit tha rat but do nay damage. Tha rat misses ye. Ye hit tha rat but do nay damage. Ye closely miss tha rat. Tha rat bites ye. Ye take 2 damage, an' haf 11/13 hp. Ye closely miss tha rat. Ye bite tha rat, but do nay damage. Tha rat misses ye. Ye hit tha rat. Ye kill tha rat! g - a scroll labeled WOS FULYFUASS Ye start restin'. A jackal comes inta view. Tha jackal barks! Ye hear a bark! x3 A jackal comes inta view. Aim: a jackal (chance ta defeat MR: 71%) Tha jackal be outlin'd in light. Tha jackal barely misses ye. Ye now haf 2/3 mp. Ye hit tha jackal. Tha jackal barely misses ye. x2 Ye barely miss tha jackal. Tha jackal bites ye. A rat comes inta view. Tha jackal barely misses ye. x2 Ye take 3 damage, an' haf 9/13 hp. MASSIVE DAMAGE!! Ye barely miss tha jackal. Tha jackal closely misses ye. Tha jackal barely misses ye. Ye hit tha jackal but do nay damage. Tha jackal misses ye. Tha jackal barely misses ye. Ye barely miss tha jackal. Tha jackal completely misses ye. Tha jackal closely misses ye. Tha jackal bites ye. Tha jackal barely misses ye. Ye take 1 damage, an' haf 8/13 hp. Ye closely miss tha jackal. Tha jackal completely misses ye. Tha jackal closely misses ye. Ye hit tha jackal. Tha jackal closely misses ye. Tha jackal pauses ta sniff tha ground. Tha jackal misses ye. Ye hit tha jackal. Ye kill tha jackal! Tha jackal barely misses ye. Tha jackal bites ye but does nay damage. Tha jackal closely misses ye. Aim: a jackal (chance ta defeat MR: 71%) Tha jackal be outlin'd in light. Tha jackal misses ye. Tha jackal barely misses ye. Ye now haf 1/3 mp. Unknown command. Ye hit tha jackal but do nay damage. Ye bite tha jackal, but do nay damage. Tha jackal closely misses ye. x2 Ye barely miss tha jackal. Tha jackal bites ye. Tha jackal bites ye but does nay damage. Tha jackal misses ye. Tha jackal barely misses ye. Ye take 1 damage, an' haf 7/13 hp. Ye hit tha jackal. Tha jackal bites ye but does nay damage. Tha jackal closely misses ye. Ye hit tha jackal but do nay damage. Tha jackal bites ye but does nay damage. Tha jackal bites ye. Ye take 2 damage, an' haf 5/13 hp. Ye hit tha jackal but do nay damage. Tha jackal stops glowin'. Tha jackal misses ye. Tha jackal bites ye but does nay damage. Tha jackal barely misses ye. Ye closely miss tha jackal. Tha jackal barely misses ye. Tha jackal misses ye. Tha jackal closely misses ye. Ye hit tha jackal but do nay damage. Tha jackal closely misses ye. Tha jackal barely misses ye. Ye hit tha jackal. Tha jackal closely misses ye. Tha jackal bites ye but does nay damage. Tha jackal misses ye. Ye hit tha jackal. Tha jackal barely misses ye. Tha jackal closely misses ye. Tha jackal bites ye. * * * LOW HITPOINT WARNIN' * * * Ye take 2 damage, an' haf 3/13 hp. Ye hit tha jackal. Ye kill tha jackal! Tha jackal closely misses ye. Ye hit tha rat but do nay damage. Tha jackal barely misses ye. Tha rat bites ye but does nay damage. Aim: a jackal (chance ta defeat MR: 71%) Tha jackal be outlin'd in light. Tha jackal closely misses ye. Tha jackal bites ye. * * * LOW HITPOINT WARNIN' * * * Tha rat bites ye. * * * LOW HITPOINT WARNIN' * * * Ye take 2 damage, an' haf 1/13 hp. Ye now haf 1/3 mp. Ye hit tha rat. Ye kill tha rat! Tha jackal misses ye. Thin's tha be 'ere: a rat corpse; a jackal corpse Tha jackal bites ye. Ye die... ########'########.(# ...................# ...................# ######.#####.####.# #.# #.# h# #h# #.# h# #.# #.# #.#####.### #.h@....... #######.### You could see a jackal. Vanquished Creatures A leopard gecko (D:1) 2 jackals (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Likado the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 95 | D:1 | HP: 3/13 [jackal (2)] 98 | D:1 | HP: 1/13 [rat (1)] 101 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_refuge, minmay_tetromino_s2 Action || total -------------------------++------- Melee: Dagger || 26 Bite || 2 Cast: Corona || 3 Stab: Sleeping || 1 Armor: Robe || 7 Dodge: Dodged || 43 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 9 | 0.0 | 0 | 5 | 0.0 | 101 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 9 | 0.0 | 0 | 5 | 0.0 | 101 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_refuge, minmay_tetromino_s2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 5.0 | 25.7 | 101.0 Dungeon | 100.0 | 100.0 | 0.0 | 5.0 | 25.7 | 101.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------