Dungeon Crawl Stone Soup version 0.22-a0-858-g985ef60 (webtiles) character file. 17 Likado the Grave Robber (level 2, -1/13 HPs) Began as a Vine Stalker Necromancer on July 27, 2018. Slain by a goblin ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:28 (1128 turns). Likado the Grave Robber (Vine Stalker Necromancer) Turns: 1128, Time: 00:02:29 Health: -1/13 AC: 2 Str: 10 XL: 2 Next: 62% Magic: 0/6 EV: 12 Int: 15 God: Gold: 61 SH: 0 Dex: 14 Spells: 4/6 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . f - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) (You found it on level 1 of the Dungeon) Armour f - a +0 robe (worn) Scrolls e - 3 scrolls of identify {unknown} g - a scroll of teleportation {unknown} Potions d - 2 potions of agility {unknown} Comestibles c - 3 rations Skills: - Level 1.5 Dodging - Level 2.4 Stealth + Level 2.5 Spellcasting * Level 4.5 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... A - Animate Skeleton Necr N/A 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Dead Necr N/A 32% 4 #####.. Vampiric Draining Necr ###....... 10% 3 ###.... Regeneration Chrm/Necr #......... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Ye see 'ere a dagger. A hobgoblin comes inta view. It be wieldin' a club. A hobgoblin be nearby! A hobgoblin be nearby! Tha helpless hobgoblin fails ta defend itself. Ye hit tha hobgoblin. Ye bite tha hobgoblin. Ye drain its power. Tha hobgoblin hits ye wit' a club. Ye take 1 damage, an' haf 12/13 hp. Ye now haf 5/6 mp. Ye hit tha hobgoblin. Ye kill tha hobgoblin! Nay target in view! Ye see 'ere a club. Found a stone staircase leadin' down. MP restored: 6 A frilled lizard comes inta view. Health restored: 13 A frilled lizard be nearby! Tha frilled lizard hisses angrily. Ye miss tha frilled lizard. Yer bite misses tha frilled lizard. Tha frilled lizard misses ye. Ye closely miss tha frilled lizard. Tha frilled lizard bites ye but does nay damage. Ye hit tha frilled lizard. Ye kill tha frilled lizard! Nay target in view! Nay target in view! Ye see 'ere a frilled lizard corpse. Ye attempt ta give life ta tha dead... 'fore yer eyes, flesh be ripped from tha corpse! Tha dead be walkin'! b - a chunk o' flesh {@w0} Ye now haf 5/6 mp. Ye now haf 45 gold pieces (gain'd 17). Ye swap places. Ye see 'ere 17 stones. A goblin comes inta view. It be wieldin' a dagger. MP restored: 6 A goblin be nearby! Aim: a goblin, wieldin' a dagger (chance ta defeat MR: 85%) Tha goblin writhas in agony! Ye kill tha goblin! Ye take 1 damage, an' haf 12/13 hp. Ye now haf 5/6 mp. Ye start restin'. Health restored: 13; MP restored: 6 Okay, than. g - a scroll labeled YFYQAW SE RIU Found a stone staircase leadin' down. Thar be a stone staircase leadin' down 'ere. Ye now haf 57 gold pieces (gain'd 12). Ye now haf 61 gold pieces (gain'd 4). Ye swap places. Eatin' a chunk o' flesh {@w0}. Ye eat tha chunk o' flesh {@w0}. Yer frilled lizard skeleton crumbles inta dust! Ye see 'ere 13 stones. Thar be a stone staircase leadin' down 'ere. Ye see 'ere a dagger. Done 'splorin'. Done 'splorin'. Done 'splorin'. (D) Dungeon Where ta? (? - help) Ye see 'ere a dagger. Thar be a stone staircase leadin' down 'ere. Ye climb downwards. A bat an' 2 goblins come inta view. Found a faded altar o' an unknown god. Thar be a stone staircase leadin' up 'ere. Tha goblin shouts! Ye hit tha goblin. Tha bat hits ye but does nay damage. Tha goblin hits ye but does nay damage. Tha bat closely misses ye. Thar be a stone staircase leadin' up 'ere. Ye completely miss tha bat. Yer bite misses tha bat. Tha bat hits ye. Tha bat hits ye but does nay damage. Ye take 1 damage, an' haf 12/13 hp. Tha bat hits ye but does nay damage. Ye closely miss tha goblin. Ye bite tha goblin, but do nay damage. Tha bat closely misses ye. Tha goblin hits ye wit' a club. Ye take 2 damage, an' haf 10/13 hp. Ye now haf 4/6 mp. Tha goblin closely misses ye. Tha goblin hits ye wit' a dagger. Ye climb upwards. Thar be a stone staircase leadin' down 'ere. Ye take 3 damage, an' haf 7/13 hp. MASSIVE DAMAGE!! Ye now haf 3/6 mp. Tha goblin hits ye wit' a dagger. Ye take 3 damage, an' haf 4/13 hp. MASSIVE DAMAGE!! Ye now haf 2/6 mp. Thar be an op'n door 'ere. Aim: a goblin, wieldin' a club (heavily wounded, chance ta defeat MR: 85%) Tha goblin writhas in agony! Ye kill tha goblin! Ye take 1 damage, an' haf 3/13 hp. Ye now haf 2/6 mp. Aim: a goblin, wieldin' a dagger (chance ta defeat MR: 85%) Tha goblin barely resists. Tha goblin hits ye but does nay damage. Ye take 1 damage, an' haf 2/13 hp. Ye now haf 1/6 mp. Aim: a goblin, wieldin' a dagger (chance ta defeat MR: 85%) Tha goblin writhas in agony! Tha goblin hits ye wit' a dagger. Ye die... #.....#.#.#....^...##.....# #.....#>...............##.## #.....#.#.#................# ##.....#.#.#.##########.##### #......)[.................... #......#####.##########..###. #......# #.# ##.###. #......# #g# #..##. #......# ###@####### ##.##. #.###### #.........# #.##. #.# #.........# #.### #Z# #.........# #..# #Z# #.........# ##.## #.# #.........# #..# #.########.........# ##.# #......)...........# #.# ##########.........# #.. You could see a goblin. Vanquished Creatures A dart slug (D:1) 5 goblins (D:1) 3 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 14 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 1 creature vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Likado the Vine Stalker Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 109 | D:1 | Learned a level 1 spell: Animate Skeleton 475 | D:1 | Reached XP level 2. HP: 13/13 MP: 6/6 1108 | D:2 | Found a faded altar of an unknown god. 1128 | D:1 | Slain by a goblin Vault maps used: D:1: wheals_arrival_linesprint D:2: lemuel_crystal_altar, first_ration, chequers_ecumenical_altar_simple_redux, kennysheep_generic_room_15 Action || total -------------------------++------- Melee: Short sword || 20 Bite || 5 Cast: Pain || 12 Animate Skeleton || 6 Stab: Sleeping || 3 Eat: Chunk || 1 Armor: Robe || 4 Dodge: Dodged || 11 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 25 | 0.0 | 0 | 15 | 0.0 | 1128 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 25 | 0.0 | 0 | 15 | 0.0 | 1120 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: wheals_arrival_linesprint D:2: lemuel_crystal_altar, first_ration, chequers_ecumenical_altar_simple_redux, kennysheep_generic_room_15 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.5 | 22.5 | 65.3 | 561.0 Dungeon | 100.0 | 100.0 | 0.5 | 22.5 | 65.3 | 561.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 12.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 12.5 +-------+-------+-------+-------+-------+----------------------