Dungeon Crawl Stone Soup version 0.22-a0-265-g0d8bc90 (webtiles) character file. 1 Likado the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Mar 7, 2018. Slain by a hobgoblin ... wielding a +0 club (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (33 turns). Likado the Grave Robber (Mummy Necromancer) Turns: 33, Time: 00:00:32 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 16% Magic: 1/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.7 Spellcasting * Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, Likado tha Mummy Necromancer. Will ye prevail where othars failed? Will ye find tha Orb o' Zot? Found a staircase leadin' outta tha dungeon. Ye op'n tha door. Thar be an op'n door 'ere. A jackal comes inta view. A jackal be nearby! Ye cannae see any susceptible monsters within range! (Use Z ta cast anyway.) Tha jackal barks! Ye hear a shout! Tha jackal be too close now fer yer likin'. 2 jackals come inta view. Unknown command. Thar be an op'n door 'ere. Aim: a jackal (chance ta defeat MR: 83%) Tha jackal writhas in agony! Ye now haf 3/4 mp. Aim: a jackal (severely wounded, chance ta defeat MR: 83%) Tha jackal barely resists. Tha jackal closely misses ye. Ye now haf 2/4 mp. Aim: a jackal (severely wounded, chance ta defeat MR: 83%) Tha jackal barely resists. Tha jackal bites ye. Tha jackal closely misses ye. Ye take 2 damage, an' haf 11/13 hp. Ye now haf 1/4 mp. Aim: a jackal (severely wounded, chance ta defeat MR: 83%) Ye miscast Pain. Ye be very lightly contaminated wit' residual magic. Nuthin' appears ta happ'n. Tha jackal bites ye. A hobgoblin comes inta view. It be wieldin' a club. Ye take 1 damage, an' haf 10/13 hp. Ye now haf 0/4 mp. Ye closely miss tha jackal. Tha jackal misses ye. Ye barely miss tha jackal. Tha hobgoblin shouts! Tha jackal misses ye. Tha jackal bites ye but does nay damage. Tha jackal barks! Ye completely miss tha jackal. Tha jackal bites ye. Ye take 1 damage, an' haf 9/13 hp. Ye barely miss tha jackal. Tha jackal bites ye. Tha jackal closely misses ye. Ye take 1 damage, an' haf 8/13 hp. Ye barely miss tha jackal. Tha jackal bites ye. Ye take 2 damage, an' haf 6/13 hp. Ye closely miss tha jackal. Tha jackal bites ye but does nay damage. Ye closely miss tha jackal. Tha jackal closely misses ye. Tha jackal bites ye but does nay damage. Ye hit tha jackal but do nay damage. Tha jackal bites ye but does nay damage. Ye closely miss tha jackal. Tha jackal completely misses ye. Tha jackal bites ye. Ye take 2 damage, an' haf 4/13 hp. Aim: a jackal (severely wounded, chance ta defeat MR: 83%) Tha jackal writhas in agony! Ye kill tha jackal! Ye now haf 0/4 mp. Ye barely miss tha hobgoblin. Tha hobgoblin hits ye but does nay damage. Ye closely miss tha hobgoblin. Tha hobgoblin barely misses ye. Ye hit tha hobgoblin but do nay damage. Ye barely miss tha hobgoblin. Tha hobgoblin closely misses ye. Ye hit tha hobgoblin. Tha hobgoblin hits ye but does nay damage. Ye hit tha hobgoblin. Tha hobgoblin hits ye wit' a club. Ye take 1 damage, an' haf 4/13 hp. Ye barely miss tha hobgoblin. Tha hobgoblin barely misses ye. Ye hit tha hobgoblin but do nay damage. Tha hobgoblin hits ye wit' a club. * * * LOW HITPOINT WARNIN' * * * Ye take 3 damage, an' haf 1/13 hp. MASSIVE DAMAGE!! Ye barely miss tha hobgoblin. Tha hobgoblin hits ye wit' a club. Ye die... . .. #+ .h. .#####.#####.... ................ ...⌠.........h# #.$..###h###..# .## ##g## #.@.# #...# #.<.# #...# #...# ##### You could see a jackal and a hobgoblin. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Likado the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 32 | D:1 | HP: 1/13 [hobgoblin/club (3)] 33 | D:1 | Slain by a hobgoblin Vault maps used: D:1: dpeg_arrival_rooms_a Action || total -------------------------++------- Melee: Unarmed || 18 Cast: Pain || 4 Armor: Robe || 5 Dodge: Dodged || 10 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 33 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 33 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_rooms_a Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 12.1 | 33.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 12.1 | 33.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------