Dungeon Crawl Stone Soup version 0.22-a0-150-g005426d (webtiles) character file. 1 Likado the Caller (level 1, 4/11 HPs) Began as an Octopode Summoner on Feb 7, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (56 turns). Likado the Caller (Octopode Summoner) Turns: 56, Time: 00:00:12 Health: 4/11 AC: 1 Str: 7 XL: 1 Next: 20% Magic: 0/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - -3 dagger (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a cursed -3 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Books c - a book of Callings Comestibles b - 2 rations d - 3 chunks of flesh {@w0} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting * Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, Likado tha Octopode Summoner. Tha bosom o' 'tis dungeon contains tha f'bled artefact, tha Orb o' Zot. Found a staircase leadin' outta tha dungeon. A goblin comes inta view. It be wieldin' a dagger. A goblin be nearby! A goblin be nearby! A goblin be nearby! A goblin be nearby! Tha goblin shouts! Ye tentacle-slap tha goblin. Ye grab tha goblin. Ye kill tha goblin! Nay target in view! c - a dagger Ye butcher tha goblin corpse. d - 3 chunks o' flesh {@w0} Ye see 'ere a goblin skeleton. x2 Nay target in view! b - 2 rations (gain'd 1) A bat comes inta view. Found a stone staircase leadin' down. Re'lly attack barehanded? [Y]'s or [N]o only, please. Re'lly attack barehanded? [Y]'s or [N]o only, please. Re'lly attack barehanded? [Y]'s or [N]o only, please. Re'lly attack barehanded? [Y]'s or [N]o only, please. Re'lly attack barehanded? [Y]'s or [N]o only, please. Re'lly attack barehanded? [Y]'s or [N]o only, please. Re'lly attack barehanded? [Y]'s or [N]o only, please. Re'lly attack barehanded? Okay, than. Wield which item (- fer none, * ta show all)? (? fer menu, 'sc ta quit) It sticks ta yer tentacle! c - a cursed -3 dagger (weapon) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? fer menu, 'sc ta quit) c - a cursed -3 dagger (weapon) Adjust ta which letter? (? fer menu, 'sc ta quit) a - a cursed -3 dagger (weapon); c - a book o' Callin's A bat be nearby! A bat be nearby! A bat comes inta view. Thar be monsters nearby! Tha bat hits ye. Ye take 1 damage, an' haf 10/11 hp. Tha bat hits ye. Tha bat hits ye but does nay damage. Ye take 1 damage, an' haf 9/11 hp. Ye hit tha bat but do nay damage. Yer grab misses tha bat. Tha bat misses ye. Tha bat hits ye but does nay damage. Thar be monsters nearby! Tha bat hits ye. Tha bat closely misses ye. Ye take 1 damage, an' haf 8/11 hp. Thar be monsters nearby! Ye closely miss tha bat. Ye grab tha bat. Ye constrict tha bat. Tha bat hits ye. Tha bat 'scapes! Tha bat barely misses ye. Ye take 1 damage, an' haf 7/11 hp. Ye miss tha bat. Yer grab misses tha bat. Tha bat closely misses ye. Tha bat misses ye. Tha bat hits ye. Ye take 1 damage, an' haf 6/11 hp. Tha bat barely misses ye. Tha bat closely misses ye. Tha bat hits ye but does nay damage. Ye now haf 2/3 mp. Unknown command. Tha bat hits ye. x2; Yer rat bites tha bat. Ye take 2 damage, an' haf 4/11 hp. Ye now haf 1/3 mp. Unknown command. Tha bat completely misses ye. Tha bat barely misses ye. Tha bat closely misses ye. Yer rat bites tha bat. Ye now haf 0/3 mp. Unknown command. Unknown command. Ye dinnae haf enough magic ta cast tha spell. Ye dinnae haf enough magic ta cast tha spell. ....# ###.#.# #...#.##### . .........># ...... ..#.#.......# .....# #.#.#.......# .....# #.#.#?r.....# .....#####.#.#..@....# ...............rbb...# ..................r..# ....[.................... ...............#.......## .....#####.....#.......# .....##.##.....#.......# ........##.....#.......# #.#..##+##.....#........ You could see 2 bats, 2 friendly quokkas and a friendly rat. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Likado the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 56 | D:1 | Quit the game Vault maps used: D:1: ldierk_water_garden, nrook_loot_triangle Action || total -------------------------++------- Melee: Dagger || 3 Constrict || 2 Unarmed || 1 Tentacles || 1 Cast: Summon Small Mamm || 3 Armor: Skin || 3 Dodge: Dodged || 10 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 56 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 56 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: ldierk_water_garden, nrook_loot_triangle Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 60.7 | 56.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 60.7 | 56.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------