Dungeon Crawl Stone Soup version 0.22-a0-143-g83aada6 (webtiles) character file. 247 Likado the Ducker (level 6, -12/42 HPs) Began as a Halfling Artificer on Feb 5, 2018. Mangled by an ogre ... wielding a +0 giant club (19 damage) ... on level 3 of the Dungeon. The game lasted 00:06:10 (4427 turns). Likado the Ducker (Halfling Artificer) Turns: 4427, Time: 00:06:10 Health: -12/42 AC: 5 Str: 15 XL: 6 Next: 33% Magic: 8/8 EV: 15 Int: 14 God: Gold: 108 SH: 0 Dex: 15 Spells: 5/5 levels left rFire . . . SeeInvis . a - +2 short sword (elec) rCold . . . Gourm + (shield restricted) rNeg . . . Faith . q - +0 ring mail (curse) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... o - amulet of the gourmand {Gourm, !d} HPRegen 0.14/turn u - +5 ring of intelligence MPRegen 0.11/turn (no ring) @: no status effects A: small, mutation resistance 1 a: no special abilities You were on level 3 of the Dungeon. You were completely stuffed. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons a - a +2 short sword of electrocution (weapon) (You took it off a kobold on level 1 of the Dungeon) b - a +0 hunting sling (You found it on level 2 of the Dungeon) Missiles j - 23 stones (quivered) Armour q - a cursed +0 ring mail (worn) (You took it off an orc on level 3 of the Dungeon) Jewellery o - an amulet of the gourmand (around neck) {Gourm, !d} (You found it on level 2 of the Dungeon) s - an uncursed ring of ice {rC+, rF-} (You found it on level 3 of the Dungeon) u - a +5 ring of intelligence (left hand) (You found it on level 3 of the Dungeon) Wands c - a wand of flame (41) d - a wand of enslavement (15) e - a wand of random effects (11) Scrolls g - a scroll of enchant armour {unknown} l - 4 scrolls of remove curse m - a scroll of fear {unknown} t - 3 scrolls of enchant weapon {unknown} v - a scroll of random uselessness {unknown} w - a scroll of amnesia {unknown} x - a scroll of identify Potions h - a potion of flight {unknown} i - 3 potions of curing {unknown} k - a potion of magic {unknown} n - a potion of lignification {unknown} p - a potion of invisibility {unknown} Comestibles f - 4 rations r - 9 chunks of flesh {@w0} Skills: + Level 3.1 Fighting * Level 4.1 Short Blades - Level 0.5 Slings + Level 0.0 Armour + Level 4.2 Dodging - Level 1.1 Stealth - Level 3.0 Evocations You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Xom Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History Aim: a quokka skeleton (moderately damaged) Ye throw a stone. Tha stone completely misses tha quokka skeleton. Throwin' (i - inventory) j - 20 stones (quiv'red) Aim: a quokka skeleton (moderately damaged) Ye throw a stone. Tha stone hits tha quokka skeleton. Ye puncture tha quokka skeleton! Ye destroy tha quokka skeleton! Yer Fightin' skill increases ta level 3! Health restored: 42 Nay target in view! j - 20 stones (gain'd 1) j - 21 stones (gain'd 1) j - 22 stones (gain'd 1) j - 23 stones (gain'd 1) j - 24 stones (gain'd 1) Ye now haf 108 gold pieces (gain'd 14). An orc wizard be nearby! An orc wizard be nearby! Tha orc wizard shouts! Ye hit tha orc wizard. Lightnin' courses through tha orc wizard! Ye kill tha orc wizard! Yer Short Blades skill increases ta level 4! Thin's tha be 'ere: a dagger; a robe; an orc corpse Ye butcher tha orc corpse. r - 6 chunks o' flesh {@w0} (gain'd 4) Thin's tha be 'ere: a dagger; a robe Thin's tha be 'ere: a dagger; a robe A worm comes inta view. Found a ration. Found a stone staircase leadin' down. A worm be nearby! A worm be nearby! A worm be nearby! Yer +2 short sword o' electrocution stops cracklin'. b - a +0 huntin' slin' (weapon) Firin' (i - inventory) j - 24 stones (quiv'red) Aim: a worm Ye shoot a stone. Tha stone hits tha worm. Firin' (i - inventory) j - 23 stones (quiv'red) Aim: a worm (lightly wounded) Ye shoot a stone. Tha stone hits tha worm but does nay damage. Firin' (i - inventory) j - 22 stones (quiv'red) Aim: a worm (lightly wounded) Ye shoot a stone. Tha stone hits tha worm. Firin' (i - inventory) j - 21 stones (quiv'red) Aim: a worm (moderately wounded) Ye shoot a stone. Tha stone hits tha worm. Ye hear tha crackle o' electricity. a - a +2 short sword o' electrocution (weapon) Tha worm closely misses ye. Ye hit tha worm. Ye hit tha worm. Lightnin' courses through tha worm! Ye kill tha worm! Nay target in view! Nay target in view! j - 21 stones (gain'd 1) Ye see 'ere a worm corpse. Ye butcher tha worm corpse. r - 9 chunks o' flesh {@w0} (gain'd 3) l - 4 scrolls o' remove curse (gain'd 1) j - 22 stones (gain'd 1) j - 23 stones (gain'd 1) An orc an' an orc priest come inta view. Tha orc shouts! Ye see 'ere a stone. Thar be monsters nearby! Thar be monsters nearby! Thar be monsters nearby! Tha orc priest shouts! Ye hear a shout! x2 Tha orc priest looks satisfied fer a momn't. An ogre comes inta view. It be wieldin' a giant club. Tha ogre shouts! Found a stone staircase leadin' up. Thar be a stone staircase leadin' up 'ere. Aim: an ogre, wieldin' a giant club Tha mass o' ice 'splodes! Tha iceblast 'ngulfs tha ogre. Aim: an ogre, wieldin' a giant club (heavily wounded) Tha ogre flickers an' vanishes! Deactivatin' autopickup; reactivate wit' Ctrl-A. Somethin' hits ye! Ye climb upwards. Thar be a stone staircase leadin' down 'ere. Ye take 10 damage, an' haf 32/42 hp. MASSIVE DAMAGE!! Ye hit somethin'. Unknown command. Ye start restin'. Somethin' hits ye! Ye take 13 damage, an' haf 19/42 hp. MASSIVE DAMAGE!! Ye closely miss somethin'. Somethin' hits ye! * * * LOW HITPOINT WARNIN' * * * Ye take 13 damage, an' haf 6/42 hp. MASSIVE DAMAGE!! Somethin' hits ye!! Ye die... ###### #....################## #....+....>............ #>.[.+####.#...#####.## #..........#.........#. #......{...#.........#. #.....@....#.........#. #..........+....[...... ####.......###......... #########'###### #......... #.........# ##########.... #.######### #.......##.... #.#.....######.......###'## #.#..................# #.# #.#####..............# #.# There were no monsters in sight! Vanquished Creatures An ogre (D:4) An orc wizard (D:4) A gnoll (D:1) 3 adders A worm (D:4) A dart slug (D:1) 3 leopard geckos 13 orcs 4 giant cockroaches 6 goblins 6 hobgoblins 6 jackals 2 quokkas A ball python (D:4) 7 bats 2 frilled lizards (D:1) 10 kobolds A quokka skeleton (D:4) 9 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Likado the Halfling Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 13 | D:1 | Reached skill level 1 in Fighting 200 | D:1 | HP: 3/13 [kobold/short sword (5)] 462 | D:1 | Reached XP level 2. HP: 16/18 MP: 4/4 938 | D:1 | Reached XP level 3. HP: 20/24 MP: 5/5 1031 | D:1 | Reached skill level 3 in Dodging 1378 | D:1 | Reached skill level 2 in Fighting 1922 | D:2 | Reached XP level 4. HP: 26/29 MP: 6/6 2896 | D:3 | Reached skill level 2 in Short Blades 3527 | D:3 | Reached XP level 5. HP: 35/35 MP: 7/7 3542 | D:3 | Found a shimmering altar of Xom. 4157 | D:4 | Noticed an ogre 4180 | D:4 | Killed an ogre 4180 | D:4 | Reached skill level 3 in Short Blades 4180 | D:4 | Reached skill level 4 in Dodging 4180 | D:4 | Reached XP level 6. HP: 41/41 MP: 8/8 4297 | D:4 | Reached skill level 3 in Fighting 4334 | D:4 | Reached skill level 4 in Short Blades 4410 | D:4 | Noticed an ogre 4421 | D:3 | HP: 6/42 [something (13)] 4427 | D:3 | Mangled by an ogre Vault maps used: D:1: minmay_arrival_split_and_join, serial_bayou_lake_a D:3: nicolae_overflow_crystal_walls D:4: first_ration, minmay_item_behind_shaft, minmay_divided_ellipse Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 | 3.1 Dodging | 3 4 | 4.2 Short Blades | 2 3 4 | 4.1 Slings | | 0.5 Stealth | | 1.1 Evocations | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 149 | 99 || 248 Fire: Hunting sling | | 65 || 65 Throw: Stone | | 19 || 19 Evoke: Wand | 5 | 3 || 8 Use: Scroll | | 2 || 2 Stab: Sleeping | 3 | || 3 Eat: Chunk | 3 | 22 || 25 Armor: Leather armour | 28 | 4 || 32 Ring mail | | 21 || 21 Dodge: Dodged | 103 | 69 || 172 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 353 | 0.0 | 0 | 78 | 0.0 | 4427 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 63 | 0.0 | 0 | 32 | 0.0 | 1834 D:2 | 0 | 33 | 0.0 | 0 | 11 | 0.0 | 1061 D:3 | 0 | 80 | 0.0 | 0 | 26 | 0.0 | 1263 D:4 | 0 | 177 | 0.0 | 0 | 9 | 0.0 | 269 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: minmay_arrival_split_and_join, serial_bayou_lake_a D:3: nicolae_overflow_crystal_walls D:4: first_ration, minmay_item_behind_shaft, minmay_divided_ellipse Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.1 | 26.9 | 54.9 | 1072.2 Dungeon | 100.0 | 100.0 | 3.1 | 26.9 | 54.9 | 1072.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 88.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 88.2 +-------+-------+-------+-------+-------+----------------------