Dungeon Crawl Stone Soup version 0.21-b1-21-g86478ac (webtiles) character file. 23 Likado the Chiller (level 2, -7/19 HPs) Began as a Merfolk Ice Elementalist on Jan 4, 2018. Was an Initiate of Zin. Killed from afar by a crimson imp (15 damage) ... with a wand of flame (29) ... on level 2 of the Dungeon. The game lasted 00:01:57 (856 turns). Likado the Chiller (Merfolk Ice Elementalist) Turns: 856, Time: 00:01:57 Health: -7/19 AC: 2 Str: 8 XL: 2 Next: 95% Magic: 4/5 EV: 13 Int: 14 God: Zin [......] Gold: 64 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: Donate Gold, Renounce Religion You were on level 2 of the Dungeon. You worshipped Zin. Zin was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. You donated 7 gold pieces to Zin. Inventory: Hand Weapons e - a cursed -3 dagger (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery h - an uncursed ring of ice {unknown} (You found it on level 1 of the Dungeon) l - a +3 ring of dexterity {unknown} (You found it on level 2 of the Dungeon) Scrolls d - a scroll of remove curse {unknown} f - a scroll of identify {unknown} Potions g - a potion of berserk rage {unknown} i - a potion of magic {unknown} j - a potion of curing {unknown} Books b - a book of Frost Comestibles c - 4 rations {@e1} k - 4 chunks of flesh {@w0} Skills: - Level 3.0 Dodging - Level 2.1 Stealth + Level 2.3 Spellcasting Level 0.7 Conjurations * Level 4.0 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Zin Message History You open the door. Found a glowing silver altar of Zin. There is an open door here. You open the door. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! There is an open door here. A hobgoblin is nearby! A hobgoblin is nearby! Aim: a hobgoblin, wielding a club You freeze the hobgoblin. The hobgoblin barely misses you. You now have 4/5 mp. Aim: a hobgoblin, wielding a club (heavily wounded) You miscast Freeze. You are very lightly contaminated with residual magic. You feel uncomfortably cold. The hobgoblin closely misses you. Some of the chunks of flesh in your inventory have rotted away. You now have 3/5 mp. Aim: a hobgoblin, wielding a club (heavily wounded) You freeze the hobgoblin. You kill the hobgoblin! Your Ice Magic skill increases to level 4! You now have 2/5 mp. You see here a club. l - a tubular peridot ring You see here a club. There is an open door here. There is a glowing silver altar of Zin here. You start resting. Your magical contamination has completely faded away. You kneel at the altar of Zin. Zin welcomes you! You pay a tithe of 7 gold. You can now donate money to Zin. There is an open door here. There is an open door here. You open the door. A goblin comes into view. It is wielding a club. The goblin unwields an uncursed club. The goblin wields a hunting sling. The goblin shoots a stone. The stone barely misses you. There is an open door here. You see here a stone. MP restored: 5 A goblin is nearby! A goblin is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The goblin unwields an uncursed hunting sling. The goblin wields an uncursed club. The goblin barely misses you. You hit the goblin. The goblin hits you with an uncursed club. You take 1 damage, and have 18/19 hp. You hit the goblin. The goblin closely misses you. Health restored: 19 You hit the goblin. You kill the goblin! No target in view! No target in view! Things that are here: an uncursed club; an uncursed hunting sling; 26 stones There isn't anything to butcher here. A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! A giant cockroach is nearby! The giant cockroach barely misses you. Aim: a giant cockroach You freeze the giant cockroach. The giant cockroach barely misses you. The giant cockroach bites you but does no damage. You now have 4/5 mp. Aim: a giant cockroach (heavily wounded) You freeze the giant cockroach. You kill the giant cockroach! You now have 3/5 mp. You see here a giant cockroach corpse. You butcher the giant cockroach corpse. k - 4 chunks of flesh {@w0} (gained 2) Search for what [? for help]? soear Can't find anything matching that. Search for what [Enter for "soear", or ? for help]? spear Can't find anything matching that. A goblin comes into view. The goblin shouts! The goblin moves out of view. A hobgoblin comes into view. It is wielding a club. There are monsters nearby! There are monsters nearby! A hobgoblin comes into view. A crimson imp comes into view. The crimson imp shouts! The crimson imp zaps a wand. The puff of flame hits you! Ouch! That really hurt! It is a wand of flame (29). You take 11 damage, and have 8/19 hp. MASSIVE DAMAGE!! The crimson imp throws a stone. The stone completely misses you. You see here a stone. The crimson imp throws a stone. The stone hits you but does no damage. You see here a stone. The crimson imp zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... #......)........# #.###'###..####.# #.# #.# #).# #.###.###..# #.'.._..(..# ##.#######..## #..# ### #...# #######..#######...# .....#..........@..# ###..#..........)((########### ....>....(..........g......... ............5.............# ####........####...##.....# ##.......# #...##.....# #.#.##.## ##.#######.# ....# .# #.# #.g# ....# # #.# ##.# You could see a crimson imp and a goblin. Vanquished Creatures An ooze (D:2) A dart slug (D:1) A leopard gecko (D:2) 2 giant cockroaches A goblin (D:2) 5 hobgoblins A frilled lizard (D:2) 2 kobolds (D:2) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Likado the Merfolk Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 480 | D:1 | Reached XP level 2. HP: 17/19 MP: 3/5 559 | D:2 | Reached skill level 3 in Dodging 782 | D:2 | Found a glowing silver altar of Zin. 793 | D:2 | Reached skill level 4 in Ice Magic 813 | D:2 | Became a worshipper of Zin the Law-Giver 853 | D:2 | Noticed a crimson imp 856 | D:2 | Killed from afar by a crimson imp Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Ice Magic | 4 | 4.0 Stealth | | 2.1 Spellcasting | | 2.3 Conjurations | | 0.7 Action || total -------------------------++------- Melee: Unarmed || 26 Cast: Freeze || 23 Stab: Sleeping || 1 Armor: Robe || 7 Dodge: Dodged || 33 Vault maps used: D:1: lemuel_arrival_cross D:2: lemuel_doored_altar, tso_metal_star, first_ration Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.3 | 26.4 | 52.0 | 409.5 Dungeon | 100.0 | 100.0 | 4.3 | 26.4 | 52.0 | 409.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.5 +-------+-------+-------+-------+-------+----------------------