Dungeon Crawl Stone Soup version 0.20.0-10-g0535bb4 (webtiles) character file. 691 Likado the Vandal (level 7, -3/35 HPs) Began as a Spriggan Arcane Marksman on June 4, 2017. Slain by Inchmeat's ghost (4 damage) ... on level 5 of the Dungeon. The game lasted 00:22:37 (8300 turns). Likado the Vandal (Spriggan Arcane Marksman) Turns: 8300, Time: 00:22:38 Health: -3/35 AC: 3 Str: 6 XL: 7 Next: 36% Magic: 2/10 EV: 21 Int: 15 God: Gold: 166 SH: 0 Dex: 18 Spells: 2/8 levels left rFire . . . SeeInvis + a - +1 hunting sling rCold . . . Gourm . (shield restricted) rNeg . . . Faith . e - +1 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR +.... (boots unavailable) Stlth +++....... (no amulet) Regen 0.2/turn (no ring) MPRegen 0.2/turn (no ring) @: very slightly contaminated, very quick A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You were on level 5 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 166 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling (weapon) b - a +1 dagger of speed (You took it off an orc on level 2 of the Dungeon) Missiles d - 39 sling bullets (quivered) h - 114 stones Armour e - a +1 robe (worn) Wands A - a wand of flame (33/48) (You found it on level 4 of the Dungeon) C - a wand of disintegration (15/24) (You found it on level 4 of the Dungeon) Scrolls j - a scroll of magic mapping {!r} l - 4 scrolls of identify m - 3 scrolls of teleportation p - a scroll of enchant armour r - a scroll of blinking {!r} s - a scroll of fog t - a scroll of random uselessness {unknown} y - a scroll of recharging Potions g - a potion of experience {unknown} i - 3 potions of curing k - a potion of agility {unknown} n - a potion of heal wounds {unknown} o - 2 potions of lignification {unknown} v - a potion of brilliance {unknown} w - a potion of flight {unknown} Books c - a book of Debilitation Comestibles f - 3 bread rations {@e1} Skills: - Level 2.0 Fighting * Level 7.0 Slings + Level 5.6 Dodging + Level 4.3 Stealth - Level 1.3 Spellcasting - Level 4.0 Hexes - Level 3.4 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Portal Projectile Hex/Tloc ##.... 16% 3 ####... s - Slow Hex ##...... 7% 2 ###.... v - Corona Hex ##..... 4% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Nemelex Xobeh Trog Annotations: D:3 Grinder D:5 Inchmeat's ghost, amateur DsGl Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History Inchmeat's ghost is nearby! Inchmeat's ghost is nearby! Inchmeat's ghost is nearby! You begin teleporting projectiles to their destination. You now have 7/10 mp. There is an escape hatch in the floor here. You start resting. You are no longer teleporting projectiles to their destination. There are monsters nearby! There are monsters nearby! There are monsters nearby! MP restored: 10 You miscast Portal Projectile. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 7/10 mp. You begin teleporting projectiles to their destination. You now have 4/10 mp. Aim: Inchmeat's ghost You magically shoot a sling bullet. The sling bullet hits Inchmeat's ghost. You now have 3/10 mp. Aim: Inchmeat's ghost (lightly damaged) You magically shoot a sling bullet. The sling bullet hits Inchmeat's ghost but does no damage. You now have 2/10 mp. Aim: Inchmeat's ghost (lightly damaged) You magically shoot a sling bullet. The sling bullet completely misses Inchmeat's ghost. You now have 1/10 mp. Aim: Inchmeat's ghost (lightly damaged) You magically shoot a sling bullet. The sling bullet barely misses Inchmeat's ghost. Inchmeat's ghost says, "My insurmountable tactics guarantee your defeat." You now have 0/10 mp. Aim: Inchmeat's ghost (lightly damaged) You shoot a sling bullet. The sling bullet barely misses Inchmeat's ghost. You are no longer teleporting projectiles to their destination. Aim: Inchmeat's ghost (lightly damaged) You shoot a sling bullet. The sling bullet hits Inchmeat's ghost! Aim: Inchmeat's ghost (moderately damaged) You shoot a sling bullet. The sling bullet hits Inchmeat's ghost but does no damage. Aim: Inchmeat's ghost (moderately damaged) You shoot a sling bullet. The sling bullet hits Inchmeat's ghost. Inchmeat's ghost hits you. You take 5 damage, and have 30/35 hp. Aim: Inchmeat's ghost (moderately damaged) You shoot a sling bullet. The sling bullet closely misses Inchmeat's ghost. Inchmeat's ghost hits you. You take 1 damage, and have 29/35 hp. Aim: Inchmeat's ghost (moderately damaged) You shoot a sling bullet. The sling bullet hits Inchmeat's ghost. Inchmeat's ghost closely misses you. Aim: Inchmeat's ghost (moderately damaged) You shoot a sling bullet. The sling bullet closely misses Inchmeat's ghost. Inchmeat's ghost hits you. Aim: Inchmeat's ghost (moderately damaged) You shoot a sling bullet. The sling bullet hits Inchmeat's ghost. Inchmeat's ghost hits you! You take 9 damage, and have 20/35 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aim: Inchmeat's ghost (heavily damaged) You shoot a sling bullet. The sling bullet hits Inchmeat's ghost but does no damage. Aim: Inchmeat's ghost (heavily damaged) You shoot a sling bullet. The sling bullet hits Inchmeat's ghost! Inchmeat's ghost closely misses you. Aim: Inchmeat's ghost (severely damaged) You shoot a sling bullet. The sling bullet hits Inchmeat's ghost. Inchmeat's ghost misses you. Aim: Inchmeat's ghost (severely damaged) You shoot a sling bullet. The sling bullet hits Inchmeat's ghost. Inchmeat's ghost closely misses you. Aim: Inchmeat's ghost (severely damaged) You shoot a sling bullet. The sling bullet hits Inchmeat's ghost. Inchmeat's ghost hits you! You take 7 damage, and have 13/35 hp. Aim: Inchmeat's ghost (severely damaged) You shoot a sling bullet. The sling bullet closely misses Inchmeat's ghost. Inchmeat's ghost hits you! * * * LOW HITPOINT WARNING * * * Aim: Inchmeat's ghost (severely damaged) You shoot a sling bullet. The sling bullet hits Inchmeat's ghost but does no damage. Inchmeat's ghost misses you. You take 12 damage, and have 1/35 hp. MASSIVE DAMAGE!! Aim: Inchmeat's ghost (severely damaged) You shoot a sling bullet. The sling bullet hits Inchmeat's ghost but does no damage. Inchmeat's ghost hits you. You die... #...........##...# #..# ............##..(# ##.# ................(# #.# ............#...(#########.# ................(.......##.## ........................##..# ................(.......###.## ...########.....W.......# #..# ...########.....@.......# ##.# ...................#.#######.# ...................#.#.....#.# ##.................#.#.#.#.#.# ##################.#...#.#...# .....# #.#####.##### .....# #.#...#.#...# .....# #.#.#.#.#.#.# .....# #.#.#.....#.# You could see Inchmeat's ghost. Vanquished Creatures An ogre (D:5) A scorpion (D:4) A killer bee (D:5) 3 orc priests (D:5) Jessica (D:3) 2 worker ants 4 iguanas An orc wizard (D:5) 3 gnolls (D:4) 5 adders A shadow imp (D:5) 3 worms (D:2) 3 dart slugs 10 orcs 2 ball pythons 10 giant cockroaches 6 goblins 7 hobgoblins 6 jackals 3 quokkas 9 bats 6 frilled lizards 5 kobolds A leopard gecko skeleton (D:5) A quokka skeleton (D:5) 11 rats 106 creatures vanquished. Vanquished Creatures (others) A wizard (D:3) 1 creature vanquished. Grand Total: 107 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Likado the Spriggan Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 91 | D:1 | Reached skill level 1 in Fighting 370 | D:1 | Reached skill level 3 in Slings 370 | D:1 | Reached XP level 2. HP: 14/14 MP: 5/5 1027 | D:1 | Reached XP level 3. HP: 16/18 MP: 6/6 1280 | D:2 | Learned a level 3 spell: Portal Projectile 1896 | D:2 | Reached skill level 4 in Hexes 1974 | D:2 | Reached XP level 4. HP: 12/23 MP: 2/7 2184 | D:2 | Reached skill level 4 in Slings 2355 | D:2 | Likado: ??portal projectile 2355 | D:2 | beem: portal projectile[1/2]: Teleports a fired (wield launcher) or thrown missile directly to its target, greatly increasing its accuracy (but not damage). Has many interesting tactical uses, e.g. hitting the orc priest hanging out behind the pack. Does not pass (transparent) walls. It is the rough opposite of apportation, in that it can also fire whatever wherever whyever. 2880 | D:2 | Reached skill level 1 in Translocations 2970 | D:3 | Noticed Jessica 2986 | D:3 | Killed Jessica 3171 | D:3 | Noticed Grinder 3326 | D:3 | Reached skill level 4 in Dodging 3326 | D:3 | Reached XP level 5. HP: 16/26 MP: 0/8 3544 | D:3 | Found a sparkling altar of Nemelex Xobeh. 3709 | D:3 | Found a bloodstained altar of Trog. 3710 | D:3 | Noticed a wizard 3718 | D:3 | Killed a wizard 3718 | D:3 | Reached skill level 2 in Fighting 3718 | D:3 | Reached skill level 2 in Translocations 3809 | D:3 | Reached skill level 5 in Slings 5113 | D:4 | Reached skill level 1 in Stealth 5404 | D:4 | Reached XP level 6. HP: 30/30 MP: 3/9 5550 | D:4 | Reached skill level 2 in Stealth 5731 | D:4 | Reached skill level 3 in Translocations 6132 | D:5 | Entered Level 5 of the Dungeon 6148 | D:5 | Noticed Inchmeat's ghost (amateur DsGl) 6603 | D:5 | Noticed a water moccasin 6688 | D:5 | Reached skill level 6 in Slings 6701 | D:5 | Reached skill level 3 in Stealth 7085 | D:5 | HP: 4/30 [orc priest/divine providence (8)] 7368 | D:5 | Learned a level 2 spell: Slow 7440 | D:5 | Reached skill level 5 in Dodging 7480 | D:5 | Reached XP level 7. HP: 35/35 MP: 3/10 7658 | D:5 | Reached skill level 4 in Stealth 7897 | D:5 | HP: 8/35 [poisoned by a killer bee] 7898 | D:5 | HP: 3/35 [poisoned by a killer bee] 7902 | D:5 | Reached skill level 7 in Slings 8298 | D:5 | HP: 1/35 [Inchmeat's ghost (12)] 8300 | D:5 | Slain by Inchmeat's ghost Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 | 2.0 Slings | 3 4 5 6 7 | 7.0 Hexes | 4 | 4.0 Translocations | 1 2 3 | 3.4 Dodging | 4 5 | 5.6 Stealth | 1 3 4 | 4.3 Spellcasting | | 1.3 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | | 4 | || 4 Fire: Hunting sling | 226 | 387 | 72 || 685 Throw: Stone | | 6 | || 6 Cast: Corona | 6 | 6 | || 12 Portal Projectile | 3 | 19 | 4 || 26 Slow | | 5 | || 5 Use: Scroll | | 11 | || 11 Potion | | | 1 || 1 Eat: Royal jelly | | 2 | || 2 Fruit | | 1 | 1 || 2 Bread ration | | | 1 || 1 Armor: Robe | 5 | 15 | 4 || 24 Dodge: Dodged | 69 | 141 | 33 || 243 Vault maps used: D:1: ncdulo_smallfort D:3: nicolae_overflow_hidden_temple, first_bread, trog_wizard, uniq_jessica, uniq_grinder D:4: minivault_23 D:5: minmay_misc_feat_ornament D:6: kennysheep_cluttered_room, evilmike_ruin_ashenzari Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.7 | 2.3 | 4.2 | 590.2 Dungeon | 100.0 | 100.0 | 0.7 | 2.3 | 4.2 | 590.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | 100.0 | 100.0 | 164.7 Dungeon | 100.0 | 100.0 | -nan | 100.0 | 100.0 | 164.7 +-------+-------+-------+-------+-------+----------------------