Dungeon Crawl Stone Soup version 0.20.0 (webtiles) character file. 4 Likado the Stinger (level 1, 0/13 HPs) Began as a Merfolk Venom Mage on May 26, 2017. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (201 turns). Likado the Stinger (Merfolk Venom Mage) Turns: 201, Time: 00:00:52 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 0/3 EV: 13 Int: 14 God: Gold: 14 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Books b - a Young Poisoner's Handbook Comestibles c - a bread ration {@e1} d - a chunk of flesh {@w0} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.4 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois #... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You open the door. You open the door. A rat comes into view. A rat is nearby! Aim: a rat (resting) The sting hits the rat. The rat is poisoned. You kill the rat! You now have 2/3 mp. You start resting. MP restored: 3 There is a staircase leading out of the dungeon here. You open the door. 3 jackals come into view. Found a stone staircase leading down. You close the door. There is a staircase leading out of the dungeon here. You open the door. You open the door. You open the door. There is a staircase leading out of the dungeon here. You open the door. You open the door. You open the door. A giant cockroach comes into view. Aim: a giant cockroach (clinging) The sting hits the giant cockroach. The giant cockroach is poisoned. You kill the giant cockroach! You now have 2/3 mp. There is an open door here. You see here a giant cockroach corpse. You butcher the giant cockroach corpse. d - a chunk of flesh {@w0} There is an open door here. You start resting. MP restored: 3 You open the door. The jackal barks! x2 The jackal barely misses you. There is an open door here. The jackal closely misses you. Aim: a jackal The sting misses the jackal. The sting hits the jackal. The jackal is poisoned. The jackal bites you. You take 1 damage, and have 12/13 hp. You now have 2/3 mp. Aim: a jackal The sting misses the jackal. The sting hits the jackal. The jackal appears unharmed. The jackal barely misses you. The jackal misses you. You now have 1/3 mp. Unknown command. Aim: a jackal The sting misses the jackal. x2; The sting hits the jackal. The jackal appears unharmed. The jackal misses you. You now have 0/3 mp. You barely miss the jackal. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. The jackal misses you. You hit the jackal but do no damage. The jackal misses you. You barely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal barely misses you. You hit the jackal. The jackal bites you but does no damage. The jackal bites you. You take 3 damage, and have 9/13 hp. MASSIVE DAMAGE!! You don't have enough magic to cast that spell. You barely miss the jackal. The jackal looks more healthy. The jackal bites you. You take 2 damage, and have 7/13 hp. You hit the jackal but do no damage. The jackal misses you. You closely miss the jackal. The jackal barely misses you. The jackal bites you. You take 2 damage, and have 5/13 hp. You hit the jackal but do no damage. The jackal bites you. A leopard gecko comes into view. You take 1 damage, and have 4/13 hp. Aim: a jackal (heavily wounded) The sting hits the jackal. The jackal appears unharmed. The leopard gecko hisses angrily. The jackal barely misses you. The jackal bites you but does no damage. You now have 0/3 mp. You don't have enough magic to cast that spell. You hit the jackal but do no damage. The jackal stops to sniff the ground. The jackal misses you. You hit the jackal but do no damage. The jackal barely misses you. You barely miss the jackal. The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/13 hp. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You take 1 damage, and have 1/13 hp. You hit the jackal but do no damage. The jackal closely misses you. You closely miss the jackal. The jackal bites you. You die... ############### #.#.#.#.#.#.#.# #'#'#'#'#'#'#'# #.#.#.#.#.#.#l#### .......<.....hhh@# #.#.#.#.#.#.#.#### #'#'#'#'#'#'#'# #.#.#.#h#.#.#.# #######.####### #.> #.. #.. #..# You could see a leopard gecko and 3 jackals. Vanquished Creatures A giant cockroach (D:1) 4 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Likado the Merfolk Venom Mage began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 63 | D:1 | Reached skill level 1 in Conjurations 199 | D:1 | HP: 1/13 [jackal (2)] 201 | D:1 | Slain by a jackal Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Poison Magic | | 3.4 Action || total -------------------------++------- Melee: Unarmed || 18 Cast: Sting || 12 Armor: Robe || 4 Dodge: Dodged || 20 Vault maps used: D:1: onia_arrival_larder, xom_teletrap_fun Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 8.8 | 4.4 | 114.0 Dungeon | 100.0 | 100.0 | 0.0 | 8.8 | 4.4 | 114.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------