Dungeon Crawl Stone Soup version 0.21-a0-2-ge494091 (console) character file. 4 Likado the Vexing (level 1, -2/13 HPs) Began as a Vampire Enchanter on May 22, 2017. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (230 turns). Likado the Vexing (Vampire Enchanter) Turns: 230, Time: 00:00:56 Health: -2/13 AC: 2 Str: 7 XL: 1 Next: 50% Magic: 3/3 EV: 12 Int: 17 God: Gold: 3 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions d - 4 potions of blood {@q1} e - a potion of might {unknown} Books c - a book of Maledictions Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.6 Stealth - Level 2.0 Spellcasting + Level 4.7 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Aim: a rat (chance to defeat MR: 71%) The rat is outlined in light. You now have 2/3 mp. You hit the rat but do no damage. The rat misses you. You hit the rat. You kill the rat! You see here a rat corpse. You see here a rat corpse. You bottle the corpse's blood. d - 2 potions of blood {@q1} (gained 1) You see here a rat skeleton. A rat comes into view. MP restored: 3 A rat is nearby! The rat bites you but does no damage. You hit the rat. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! You bottle the corpse's blood. You can't pick that up. Things that are here: a potion of blood; a rat skeleton d - 3 potions of blood {@q1} (gained 1) You see here a rat skeleton. A bat comes into view. A bat is nearby! A bat is nearby! Aim: a bat (resting, chance to defeat MR: 71%) You miscast Corona. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 2/3 mp. Aim: a bat (resting, chance to defeat MR: 71%) The bat is outlined in light. You now have 1/3 mp. The bat hits you but does no damage. The bat hits you. You take 1 damage, and have 12/13 hp. You hit the bat. The bat hits you but does no damage. The bat barely misses you. The bat barely misses you. The bat hits you but does no damage. The bat hits you. You take 1 damage, and have 11/13 hp. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! You bottle the corpse's blood. You can't pick that up. Things that are here: a potion of blood; a bat skeleton d - 4 potions of blood {@q1} (gained 1) You see here a bat skeleton. You see here a dagger. Your magical contamination has completely faded away. 2 jackals come into view. MP restored: 3 The jackal barks! A jackal comes into view. The jackal bites you. You take 1 damage, and have 11/13 hp. The jackal barks! Aim: a jackal (chance to defeat MR: 71%) The jackal is outlined in light. The jackal bites you. The jackal barely misses you. You take 1 damage, and have 10/13 hp. You now have 2/3 mp. You hit the jackal. The jackal bites you. You take 3 damage, and have 7/13 hp. MASSIVE DAMAGE!! The jackal barks! You hit the jackal but do no damage. The jackal bites you. You take 2 damage, and have 5/13 hp. You hit the jackal. You barely miss the jackal. You bite the jackal. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you. You take 2 damage, and have 4/13 hp. You hit the jackal. The jackal stops glowing. The jackal bites you but does no damage. You closely miss the jackal. The jackal closely misses you. You hit the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/13 hp. MASSIVE DAMAGE!! MP restored: 3 The jackal closely misses you. The jackal misses you. The jackal barely misses you. The jackal closely misses you. You see here a rat skeleton. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/13 hp. The jackal closely misses you. The jackal bites you. You die... ..#..♣♣### ##.##..# ..'...#..# #[##..# ..#..#.♣.# #..#..# ..#.h.##h# ##.#..# ..#..###.# #....####. ###..# #.#######......... .....♣##....÷h.h...#####. .....≈♣#########h....... .#♣#♣≈#####.....@>...... #♣ #.............###### ♣####.###########.# ......# #.# #####.# #.# #.# #.# #.# #.# #.# #.# #.# #.# You could see 2 jackals. Vanquished Creatures A jackal (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Likado the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 205 | D:1 | HP: 1/13 [jackal (3)] 226 | D:1 | HP: 1/13 [jackal (1)] 230 | D:1 | Slain by a jackal Vault maps used: D:1: saegor_arrival_under_anarchy Action || total -------------------------++------- Melee: Dagger || 17 Bite || 1 Cast: Corona || 5 Armor: Robe || 7 Dodge: Dodged || 13 Vault maps used: D:1: saegor_arrival_under_anarchy Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.5 | 7.0 | 115.0 Dungeon | 100.0 | 100.0 | 0.0 | 3.5 | 7.0 | 115.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------