Dungeon Crawl Stone Soup version 0.21-a0 (console) character file. 51 Likado the Sneak (level 3, -6/24 HPs) Began as a Vampire Enchanter on May 19, 2017. Mangled by Terence ... wielding a +0 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:09:08 (2717 turns). Likado the Sneak (Vampire Enchanter) Turns: 2717, Time: 00:09:08 Health: -6/24 AC: 2 Str: 7 XL: 3 Next: 58% Magic: 0/6 EV: 13 Int: 17 God: Gold: 80 SH: 0 Dex: 15 Spells: 0/6 levels left rFire . . . SeeInvis + a - +1 dagger rCold + . . Gourm . (no shield) rNeg + + . Faith . b - +0 robe rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++++...... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: regenerating slowly A: fangs 3, see invisible, unbreathing a: Bat Form You were on level 2 of the Dungeon. You were thirsty. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles e - 2 throwing nets {=f, !d} Armour b - a +0 robe (worn) Scrolls f - 2 scrolls of remove curse {unknown} j - a scroll of amnesia {unknown} Potions d - 11 potions of blood {@q1} g - a potion of magic {unknown} h - 2 potions of curing {unknown} i - 3 potions of might {unknown} Books c - a book of Maledictions Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 6.1 Stealth - Level 2.0 Spellcasting + Level 5.5 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Ensorcelled Hibernat Hex/Ice ##.... 10% 2 ###.... c - Confuse Hex ###..... 6% 3 ###.... v - Corona Hex ###.... 1% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You heal slowly. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History There is an escape hatch in the ceiling here. Terence bares his teeth. There is an escape hatch in the ceiling here. There is an escape hatch in the ceiling here. Aim: Terence, wielding a mace and wearing a glowing ring mail (chance to defeat MR: 50%) Terence resists with almost no effort. Terence misses you. You now have 1/6 mp. There is an escape hatch in the ceiling here. Aim: Terence, wielding a mace and wearing a glowing ring mail (chance to defeat MR: 50%) Terence resists with almost no effort. You now have 0/6 mp. Terence hits you with a mace. You take 6 damage, and have 18/24 hp. MASSIVE DAMAGE!! There is an escape hatch in the ceiling here. Terence shouts, "Now you die!" There is an escape hatch in the ceiling here. There is an escape hatch in the ceiling here. Aim: Terence, wielding a mace and wearing a glowing ring mail (chance to defeat MR: 50%) Terence resists with almost no effort. Terence hits you with a mace. You take 3 damage, and have 15/24 hp. You now have 1/6 mp. Terence looks scornfully at you. There is an escape hatch in the ceiling here. There is an escape hatch in the ceiling here. Aim: Terence, wielding a mace and wearing a glowing ring mail (chance to defeat MR: 50%) Terence resists with almost no effort. You now have 1/6 mp. There is an escape hatch in the ceiling here. Terence hits you with a mace. You take 5 damage, and have 10/24 hp. MASSIVE DAMAGE!! Terence hits you with a mace. You take 1 damage, and have 9/24 hp. Aim: Terence, wielding a mace and wearing a glowing ring mail (chance to defeat MR: 50%) Terence looks drowsy... You now have 0/6 mp. The helpless Terence fails to defend himself. You bite Terence, and draw his blood! You feel better. You feel slightly less thirsty. You puncture Terence! Terence hits you with a mace! * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 4/24 hp. MASSIVE DAMAGE!! You hit Terence but do no damage. Terence hits you with a mace. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/24 hp. You hit Terence. Terence barely misses you. You closely miss Terence. Terence misses you. Okay, then. Terence says, "Time to say good-bye..." One of your 14 potions of blood {@q1} rots away. Terence screams, "I'm going to kill you!" Terence says, "Did you write a will? You should..." Terence says, "Time to say good-bye..." A leopard gecko comes into view. Aim: Terence, wielding a mace and wearing a glowing ring mail (severely wounded, chance to defeat MR: 50%) Terence resists with almost no effort. Terence shouts, "Now you die!" Terence closely misses you. You now have 1/6 mp. Terence hits you with a mace. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/24 hp. A dart slug comes into view. Found a stone staircase leading down. You see here a ring mail. You found a teleport trap! Really walk into that teleport trap? You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. A quokka comes into view. The helpless quokka fails to defend itself. You bite the quokka, and draw its blood! You feel better. You feel slightly less thirsty. You impale the quokka!! You kill the quokka! You regained 3 hp, and now have 4/24 hp. Yummy - fresh blood! You are feeling very thirsty. Yummy - fresh blood! You start resting. You regained 3 hp, and now have 7/24 hp. MP restored: 6 Unknown command. Aim: Terence, wielding a mace and wearing a glowing ring mail (severely wounded, chance to defeat MR: 50%) Terence resists with almost no effort. You now have 4/6 mp. Aim: Terence, wielding a mace and wearing a glowing ring mail (severely wounded, chance to defeat MR: 50%) Terence resists with almost no effort. You are feeling thirsty. Terence hits you with a mace. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 2/24 hp. MASSIVE DAMAGE!! You now have 2/6 mp. Aim: Terence, wielding a mace and wearing a glowing ring mail (severely wounded, chance to defeat MR: 50%) Terence resists with almost no effort. You now have 0/6 mp. Terence hits you with a mace! You die... ####### #%....# #.....# . #..@..# .. #.@...# ... #.....# ... ###########.....### .l. .................... ... ###########.....#### ..% ####### ... # You could see Terence. Vanquished Creatures An adder (D:1) A dart slug (D:1) 2 ball pythons (D:1) 3 giant cockroaches (D:1) 4 goblins (D:1) 7 hobgoblins (D:1) 4 jackals (D:1) A kobold (D:1) A quokka (D:2) 4 bats (D:1) 2 frilled lizards 3 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Likado the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 609 | D:1 | Reached skill level 5 in Stealth 609 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 617 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 627 | D:1 | Reached skill level 5 in Hexes 903 | D:1 | HP: 3/19 [hobgoblin (4)] 991 | D:1 | HP: 4/19 [hobgoblin (2)] 1009 | D:1 | HP: 3/19 [hobgoblin (1)] 1495 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 1500 | D:1 | Learned a level 3 spell: Confuse 2091 | D:1 | Reached skill level 6 in Stealth 2482 | D:2 | Noticed Terence 2625 | D:2 | HP: 4/24 [Terence/mace (8)] 2658 | D:2 | HP: 1/24 [Terence/mace (1)] 2715 | D:2 | HP: 2/24 [Terence/mace (5)] 2717 | D:2 | Mangled by Terence Vault maps used: D:1: nagdon_arrival_zigzag_paths, minmay_misc_feat_roman, minmay_tromino_v2 D:2: solitary_fountain, interstate_on_off, uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 5 6 | 6.1 Hexes | 5 | 5.5 Short Blades | | 1.1 Dodging | | 2.1 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Dagger || 86 Bite || 7 Cast: Corona || 6 Ensorcelled Hiber || 40 Use: Potion || 2 Stab: Sleeping || 20 Eat: Corpse || 1 Armor: Robe || 23 Dodge: Dodged || 71 Vault maps used: D:1: nagdon_arrival_zigzag_paths, minmay_misc_feat_roman, minmay_tromino_v2 D:2: solitary_fountain, interstate_on_off, uniq_jessica, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 5.5 | 4.7 | 446.5 Dungeon | 100.0 | 100.0 | 0.3 | 5.5 | 4.7 | 446.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 37.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 37.0 +-------+-------+-------+-------+-------+----------------------