Dungeon Crawl Stone Soup version 0.20-a0-1126-g0f15420 (webtiles) character file. 4 Likado the Sneak (level 1, 0/13 HPs) Began as a Vampire Enchanter on May 17, 2017. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (82 turns). Likado the Sneak (Vampire Enchanter) Turns: 82, Time: 00:00:12 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 50% Magic: 2/3 EV: 12 Int: 17 God: Gold: 9 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of noise {unknown} Potions d - a potion of blood {@q1} Books c - a book of Maledictions Skills: + Level 1.2 Short Blades - Level 2.1 Dodging * Level 4.8 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, Likado the Vampire Enchanter. It is said that the Orb of Zot exists deep within this dungeon. Found a staircase leading out of the dungeon. Unknown command. Unknown command. As you open the door, it creaks loudly! There is an open door here. e - a scroll labeled UTTYEL BASHUAF A hobgoblin comes into view. You see here 9 gold pieces. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The helpless hobgoblin fails to defend itself. You puncture the hobgoblin! You kill the hobgoblin! No target in view! No target in view! You now have 9 gold pieces. A jackal comes into view. A goblin comes into view. It is wielding a club. There are monsters nearby! There are monsters nearby! A jackal comes into view. The goblin shouts! The jackal barks! x2 The jackal moves out of view. There are monsters nearby! You hit the goblin. You kill the goblin! The jackal misses you. You closely miss the jackal. The jackal misses you. The jackal bites you but does no damage. The jackal bites you. You take 2 damage, and have 11/13 hp. You hit the jackal. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. The jackal bites you. The jackal barely misses you. The jackal bites you. You take 6 damage, and have 5/13 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal closely misses you. You hit the jackal but do no damage. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. Your bite misses the jackal. The jackal barely misses you. You hit the jackal but do no damage. Your bite misses the jackal. The jackal bites you. You take 1 damage, and have 5/13 hp. You hit the jackal. Your bite misses the jackal. The jackal bites you. The jackal bites you but does no damage. You take 1 damage, and have 4/13 hp. You hit the jackal but do no damage. You bite the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/13 hp. You hit the jackal. You kill the jackal! Aim: a jackal (chance to defeat MR: 71%) The jackal is outlined in light. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/13 hp. You now have 2/3 mp. You hit the jackal. The jackal bites you. You die... #.####.# #.#####.##. #.####.####.##....... #.##)........#.##...# #.##.#.####....##.### #.##.#.# #.......#P≈ #......# #######%#P≈ ####.### #.#P≈ #.# ##### #@# # #h# #.# ####.#######.. #......)...... #.##.#..####.. # #.#..# #.#..# #.#..# You could see a jackal. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Likado the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 79 | D:1 | HP: 3/13 [jackal (1)] 81 | D:1 | HP: 1/13 [jackal (2)] 82 | D:1 | Slain by a jackal Vault maps used: D:1: tarquinn_simple_flora_water_e, kennysheep_another_room, minmay_misc_feat_x, ashenzari_altar_1 Action || total -------------------------++------- Melee: Dagger || 12 Bite || 1 Cast: Corona || 1 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 9 Vault maps used: D:1: tarquinn_simple_flora_water_e, kennysheep_another_room, minmay_misc_feat_x, ashenzari_altar_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 7.3 | 41.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 7.3 | 41.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------