Dungeon Crawl Stone Soup version 0.20-a0-1124-g2e29d97 (webtiles) character file. 41 Likado the Sneak (level 3, 0/16 HPs) Began as a Vine Stalker Enchanter on May 16, 2017. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:24 (1376 turns). Likado the Sneak (Vine Stalker Enchanter) Turns: 1376, Time: 00:01:25 Health: 0/16 AC: 2 Str: 10 XL: 3 Next: 52% Magic: 7/7 EV: 17 Int: 16 God: Gold: 97 SH: 0 Dex: 19 Spells: 3/6 levels left rFire . . . SeeInvis . a - +0 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: confused, agile, lethally poisoned (0 -> -9) A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +0 dagger of venom (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles i - 33 poisoned needles Armour b - a +0 robe (worn) h - a +0 pair of gloves (You found it on level 1 of the Dungeon) Scrolls g - 2 scrolls of identify {unknown} j - a scroll of remove curse {unknown} m - a scroll of teleportation {unknown} n - a scroll of magic mapping {unknown} Potions e - a potion of agility f - a potion of heal wounds p - a potion of curing {unknown} Books c - a book of Maledictions Comestibles d - 2 bread rations {@e1} k - 2 royal jellies o - 2 chunks of flesh {@w0} Skills: + Level 1.4 Short Blades - Level 1.5 Dodging + Level 4.2 Stealth - Level 2.1 Spellcasting * Level 3.8 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Ensorcelled Hibernat Hex/Ice #..... 14% 2 ###.... v - Corona Hex ##..... 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History k - 2 royal jellies (gained 1) All of the chunks of flesh in your inventory have rotted away. l - a golden potion You see here a chain mail. Done exploring. Done exploring. Done exploring. Done exploring. No target in view! (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. 2 jackals and a giant cockroach come into view. There is a stone staircase leading up here. The helpless jackal fails to defend itself. You puncture the jackal! You kill the jackal! The jackal barks! You hit the jackal but do no damage. The jackal is poisoned. The giant cockroach bites you but does no damage. The jackal closely misses you. You hit the giant cockroach. The giant cockroach closely misses you. The jackal misses you. You hit the jackal. The jackal looks as sick as possible! You bite the jackal. You drain its power. You kill the jackal! The giant cockroach barely misses you. You hit the giant cockroach. You kill the giant cockroach! You see here a giant cockroach corpse. You butcher the giant cockroach corpse. o - a chunk of flesh {@w0} You see here a jackal corpse. You butcher the jackal corpse. o - 2 chunks of flesh {@w0} (gained 1) There is a stone staircase leading up here. f - 2 black potions (gained 1) You now have 70 gold pieces (gained 12). You now have 86 gold pieces (gained 16). d - 2 bread rations {@e1} (gained 1) p - an inky potion Found a stone staircase leading down. g - 2 scrolls labeled ULUNWAV PEUWIA (gained 1) You now have 97 gold pieces (gained 11). An adder comes into view. An adder is nearby! An adder is nearby! An adder is nearby! The adder hisses angrily. The adder completely misses you. The adder closely misses you. You miss the adder. You bite the adder. You drain its power. The adder bites you. You take 2 damage, and have 14/16 hp. You now have 5/7 mp. You closely miss the adder. You bite the adder. You drain its power. You feel invigorated. The adder bites you but does no damage. MP restored: 7 You hit the adder but do no damage. Your bite misses the adder. The adder bites you. You are poisoned. The adder poisons you! You take 2 damage, and have 12/16 hp. You barely miss the adder. You feel sick. The adder bites you. x2 You are lethally poisoned! The adder poisons you! You take 4 damage, and have 8/16 hp. MASSIVE DAMAGE!! You now have 6/7 mp. Sorry, you're not good enough to have a special ability. Unknown command. Aim: an adder (heavily wounded, chance to defeat MR: 48%) The adder resists with some effort. You are feeling hungry. You feel sick. The adder barely misses you. You take 1 damage, and have 7/16 hp. You now have 4/7 mp. You hit the adder but do no damage. The adder is poisoned. Your bite misses the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 4/16 hp. You now have 2/7 mp. You hit the adder. The adder looks as sick as possible! You bite the adder. You drain its power. You feel invigorated. You kill the adder! You regained 2 mp, and now have 4/7 mp. It was a potion of agility. You feel agile all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 3/16 hp. It was a potion of heal wounds. That seemed strangely inert. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 2/16 hp. It was a potion of ambrosia. You are confused. Your system rejects the healing. You feel invigorated. MP restored: 7 * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 1/16 hp. You die... .......##.#............### .........>................ ###....................# ###.###.#.########.###### ........................# ###.###.#.####...#.####.# ....# #.#.# #.#.#.# ....# #...# #.#.#.# ..[.# ##..# #..@.!# ....# ..# ####.## ...## .(. #.# ...# .... #.. ...# ##.. ...# ..# ...# ..# ...# ..# ...# There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 bats (D:1) 4 giant cockroaches 3 goblins (D:1) 4 hobgoblins (D:1) 5 jackals 3 kobolds (D:1) A frilled lizard (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Likado the Vine Stalker Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 277 | D:1 | Reached XP level 2. HP: 11/13 MP: 6/6 281 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 436 | D:1 | Reached skill level 1 in Short Blades 557 | D:1 | Reached skill level 4 in Stealth 976 | D:1 | Reached XP level 3. HP: 16/16 MP: 5/7 1370 | D:2 | HP: 4/16 [adder (2)] 1375 | D:2 | HP: 1/16 [poisoned by an adder] 1376 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: sevenhm_arrival_forest_fort_small_6, serial_forest, infiniplex_forest_straight_5, infiniplex_forest_clump_double, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_4, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_room_2, infiniplex_forest_lined_room_2 D:2: marbit_many_paths, nicolae_overflow_crystal_walls, first_bread Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 1 | 1.4 Stealth | 4 | 4.2 Dodging | | 1.5 Spellcasting | | 2.1 Hexes | | 3.8 Action || total -------------------------++------- Melee: Dagger || 65 Bite || 19 Cast: Corona || 5 Ensorcelled Hiber || 1 Use: Potion || 3 Stab: Sleeping || 6 Eat: Chunk || 1 Armor: Robe || 9 Dodge: Dodged || 33 Vault maps used: D:1: sevenhm_arrival_forest_fort_small_6, serial_forest, infiniplex_forest_straight_5, infiniplex_forest_clump_double, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_4, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_room_2, infiniplex_forest_lined_room_2 D:2: marbit_many_paths, nicolae_overflow_crystal_walls, first_bread Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 3.5 | 13.0 | 142.0 Dungeon | 100.0 | 100.0 | 0.4 | 3.5 | 13.0 | 142.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 29.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 29.5 +-------+-------+-------+-------+-------+----------------------