Dungeon Crawl Stone Soup version 0.20-a0-1062-g7b787ac (webtiles) character file. 5 Likado the Skirmisher (level 1, 0/18 HPs) Began as a Merfolk Abyssal Knight on Apr 28, 2017. Was an Initiate of Lugonu. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (366 turns). Likado the Skirmisher (Merfolk Abyssal Knight) Turns: 366, Time: 00:00:37 Health: 0/18 AC: 3 Str: 12 XL: 1 Next: 80% Magic: 2/2 EV: 12 Int: 11 God: Lugonu [......] Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of magic mapping {unknown} Comestibles c - a bread ration {@e1} Skills: + Level 3.2 Fighting + Level 3.0 Polearms + Level 1.0 Armour + Level 2.9 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A jackal comes into view. The jackal misses you. There are monsters nearby! You barely miss the jackal. The jackal barely misses you. The jackal misses you. There are monsters nearby! The jackal barks! x2 You hit the jackal. You kill the jackal! Lugonu accepts your kill. The jackal bites you but does no damage. A bat comes into view. You closely miss the jackal. The bat moves out of view. The jackal barely misses you. The jackal bites you. You take 3 damage, and have 13/18 hp. You hit the jackal. The jackal barely misses you. The jackal bites you. The jackal bites you but does no damage. You take 1 damage, and have 12/18 hp. The jackal bites you. You take 2 damage, and have 10/18 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Attack whom? Aim: a jackal You hit the jackal. The jackal misses you. Attack whom? Aim: a jackal (moderately wounded) You barely miss the jackal. The jackal barely misses you. Attack whom? Aim: a jackal (moderately wounded) You barely miss the jackal. The jackal bites you. The jackal closely misses you. The jackal barely misses you. x2 You take 3 damage, and have 8/18 hp. Attack whom? Aim: a jackal (moderately wounded) You completely miss the jackal. The jackal barely misses you. x2 Attack whom? Aim: a jackal (moderately wounded) You barely miss the jackal. The jackal bites you. The jackal barely misses you. You take 1 damage, and have 7/18 hp. Attack whom? Aim: a jackal (moderately wounded) You closely miss the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal closely misses you. Attack whom? Aim: a jackal (moderately wounded) You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you but does no damage. You take 2 damage, and have 5/18 hp. Attack whom? Aim: a jackal (moderately wounded) You barely miss the jackal. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Attack whom? Aim: a jackal (moderately wounded) You closely miss the jackal. The jackal closely misses you. You take 1 damage, and have 4/18 hp. Attack whom? Aim: a jackal (moderately wounded) You hit the jackal. The jackal bites you but does no damage. The jackal barely misses you. Attack whom? Aim: a jackal (severely wounded) You hit the jackal but do no damage. The jackal barely misses you. x2 The jackal closely misses you. Attack whom? Aim: a jackal (severely wounded) You completely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Attack whom? Aim: a jackal (severely wounded) You hit the jackal. You kill the jackal! Lugonu accepts your kill. Your Armour skill increases to level 1! The jackal misses you. You take 2 damage, and have 2/18 hp. Attack whom? Aim: a jackal You closely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. x2 Attack whom? Aim: a jackal You hit the jackal but do no damage. The jackal barely misses you. x2 The jackal bites you but does no damage. Attack whom? Aim: a jackal You barely miss the jackal. The jackal misses you. The jackal bites you. You die... ...# ..#.#.#.#.. .....##.#...#.##.. .....hh#..÷..#.... .######...<÷..# .......#.....#.... .....##.#...#.# . ..(##..#.#.#.#.. ..#...#.#h#.#.#... .....#..#@#.#..#.. ....#..#h.#.. ..#. #..#...#..#..#... ......#...# ##........# ###....... ..#.### #.... You could see 2 jackals. Vanquished Creatures 2 bats (D:1) 2 jackals (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Likado the Merfolk Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 12 | Abyss:1 | Found a corrupted altar of Lugonu. 39 | Abyss:1 | Found a corrupted altar of Lugonu. 106 | Abyss:1 | Noticed a large abomination 138 | Abyss:1 | Noticed a smoke demon 144 | Abyss:1 | Noticed a chaos spawn 147 | Abyss:1 | Noticed a thrashing horror 147 | Abyss:1 | HP: 4/18 [thrashing horror (7)] 148 | D:1 | Escaped the Abyss 358 | D:1 | HP: 4/18 [jackal (1)] 363 | D:1 | Reached skill level 1 in Armour 366 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_radiant_lines, minivault_14 Skill XL: | 1 | ---------------+----+----- Armour | 1 | 1.0 Fighting | | 3.2 Polearms | | 3.0 Dodging | | 2.9 Invocations | | 2.1 Action || total -------------------------++------- Melee: Spear || 25 Invok: Depart the Abyss || 1 Stab: Sleeping || 1 Armor: Leather armour || 10 Dodge: Dodged || 32 Vault maps used: D:1: minmay_arrival_radiant_lines, minivault_14 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.7 | 6.7 | 60.0 Dungeon | 51.7 | 51.7 | 0.0 | 3.2 | 0.0 | 62.0 Abyss | 48.3 | 48.3 | 0.0 | 0.0 | 13.8 | 58.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------